* Manual Xcode project fixups
* Remove `firebase/firestore` from paths in Firestore/core
This renames all Firestore files under `Firestore/core` to remove the
interior `firebase/firestore` directory structure. This is motivated by
build failures under Windows where the filenames of intermediates were
too long.
Concretely:
* `Firebase/core/src/firebase/firestore` becomes `Firebase/core/src`
* `Firebase/core/test/firebase/firestore` becomes
`Firebase/core/test/unit`
Moving the tests into a `unit` subdirectory aligns Firestore with the
directory structure in
[AddNewPod](https://github.com/firebase/firebase-ios-sdk/blob/master/AddNewPod.md),
modified for C++ (see discussion in #3224).
* Remove rarely used template argumnets from SortedMap/SortedSet
* Remove unused STATUS_CHECK_OK
* Rename QuerySnapshot::Listener to QuerySnapshotListener
This makes the type something that can be forward declared.
* Rename DocumentSnapshot::Listener to DocumentSnapshotListener
This makes the type something that can be forward declared.
* Rename ViewSnapshot::Listener to ViewSnapshotListener
This makes the type something that can be forward declared.
* Put most QueryListener implementation in .cc
* Actually use sync_engine_callback.h
* Add forward declaration headers for api, core, and model
These centralize forward declarations, including declarations for some
hard-to-forward-declare types.
* Move includes of hard_assert.h out of other headers
* Make testutil definitions out of line
* Move definitions out-of-line
* Move DocumentKey definitions out-of-line
* Move definitions out-of-line
* Shorten unnecessarily long namespace usages
* Use default destructors where possible
* Delete unused MutationBatch::kUnknown constant
* Use forward declarations instead of IWYU
* Misc fixups from Linux/GCC 9.2.1
* Fix testutil under VS 2017
Forward declarations of functions local to a function body end up
generating unresolved externals. Reduce most of these back to just
calling FieldValue::FromX methods.
* Fix use after move in LevelDbPersistenceForTesting
* Fix size-related errors when compiling in 32-bit mode
* Fix test-only memory leaks
* Fix test-only memory leaks
* Prevent spec tests from appearing to leak
The spec tests aren't actually leaking, but they accumulate enough
garbage without clearing the autorelease pool that Instruments
complains.
* Avoid temporaries in methods that @throw
ARC does not release temporaries when an Objective-C exception is
thrown. Use C++ equivalents directly to avoid leaks as detected by
Instruments.
* Fix memory leak in acknowledge mutation
Any previous value must be freed before the next one is assigned.
* Manually implement assignment operators in ByteString
The single by-value implementation wasn't preventing the compiler
generated standard versions from being generated which was causing
leaks.
* Prevent leaking GrpcCompletions that complete after Shutdown
After shutdown, the AsyncQueue silently drops Enqueue requests which
prevents these blocks from being deleted.
* Avoid racing with enqueued operations
It's possible for the Executor to immediately execute the given block,
at which point the block might observe the async queue in a
not-shutting-down state.
* Change string parameters from absl::string_view to std::string
No abseil types can be used as parameters in this package.
This fixes an issue where Unity builds fail due to missing symbols.
The underlying issue is that Abseil in CocoaPods is an LTS release and
LTS releases contain an inline namespace, making types like
absl::string_view link as absl::lts_2019_08_08::string_view. When
compiling Firestore in google3 it uses the abseil in //third_party/absl,
which is not an LTS release and does not include the inline namespace.
This disagreement causes issues for the public C++ API which is compiled
in google3 and consumes code in the API package.
* Avoid absl::any in interfaces shared with public C++
* Make resource-related methods class members
This gives them access to private methods of friends of Serializer.
* Access control FieldPath/ResourcePath construction
* Access control Document construction
* Access control FieldValue construction
* Access control TransformOperation methods
* Remove DocumentSnapshot constructor that takes metadata pieces individually
* Restrict access to DocumentSnapshot from optional<Document>
* Add comments indicating how Abseil types are restricted
* Make DocumentKey::FromPathString take std::string
* Rationalize input validation exceptions and assertions
... under a single ThrowHandler concept. This makes it possible to set
an alternative ThrowHandler in our C# bindings that properly translates
input validation exceptions to the correct .NET exception types.
* Rename api/input_validation.h to util/exception.h
* Reimplement util/hard_assert.h in terms of util/exception.h
* Rewrite Document-related classes as a polymorphic value type
* Pass ObjectValue without rvalue references
* Rename HasLocalMutations
* Port C++ users to new Documents
* Port FSTDocumentTests to C++
* Port FSTDocumentSetTests to C++
* Migrate DocumentMap and DocumentSet to C++ Document
* Migrate test helpers
* Delete FSTDocumentSetTests
* Delete FSTDocumentTests
* Mechanical changes to use C++ Document
* Updates to the project file
* Nontrivial test updates
* Remove FSTTestDeletedDoc
* Remove FSTTestUnknownDoc
* Remove FSTDocument
* Convert usage of FSTDocument to C++ Document
* Fix Serializer usage of Documents
This makes it match the convention we've established for other
converters of this type. WrapNSString was perhaps the earliest of these
that we wrote and the convention hadn't yet been established.
* remove C++11 library feature from `Timestamp` (which is supposed to be "portable");
* fix return type mismatch (`bool` vs `BOOL`);
* removed unused `using` declaration;
* fix typo in function name.
* Add FieldValue::Reference
* Migrate FSTReferenceValue to FSTDelegateValue
* Build Objective-C components with CMake
Build only the things required for FSTFieldValue
* Remove stale references to DatabaseId
* Have Firestore take the DatabaseId directly
* Allow tests to default the database implicitly
* Have FSTSerializerBeta take DatabaseId by value
* Have FSTUserDataConverter take DatabaseId by value
* Make FIRFirestore.databaseID a const reference
* Make FSTFirestoreClient.databaseID a const reference
* Have FSTReferenceValue take DatabaseId by value
* Have DatabaseInfo take DatabaseId by value
* Have Serializer take DatabaseId by value
* Fix C++ ReferenceValue
* Take DatabaseId by value
* Reverse order to match Android
* Rename `reference` to `key`
This is safer and better matches our design (and the other platforms), since
classes like api::DocumentReference will have references to api::Firsetore but
the lifetime is controlled by the developer, not us.
* Creates a C++ api::Settings class as a container for the settings we pass
into the core client.
* Adds [FIRFirestoreSettings internalSettings] to convert from public API
settings to api::Settings.
Input validation, etc. still happens in FIRFirestoreSettings.
use namespace aliases instead.
This makes the Objective-C code much more like what it's going to end up
being like when translated to C++: headers will include classes declared
in a namespace relative to firebase::firestore so everything else will
be named relative to firebase::firestore.
Meanwhile the using statements in the headers were causing us to miss
adding using statements in source files which was moving us away from
where we wanted to be.
Previously, we checked for FSTFieldValue subtypes via:
`[value isKindOfClass:[FSTStringValue class]]`
Now, we check via a new type parameter on FSTFieldValue, i.e.:
`value.type == firebase::firestore::model::FieldValue::Type::String`
Or with the appropriate using declaration:
`value.type == FieldValue::Type::String`
This should enable easier transition to C++.
Also eliminate most usages of `FSTDocumentKey`, remove most methods from the Objective-C class and make it just a wrapper over `DocumentKey`. The only usage that cannot be directly replaced by C++ `DocumentKey` is in `FSTFieldValue`.
* Drop acknowledged mutations in schema migration (#1818)
Drop acknowledged mutations in schema migration as part of removing held write acks.
Port of firebase/firebase-js-sdk#1149
* Change removeMutationBatch to remove a single batch (#1955)
* Update Firestore Generated Protos
* Adding UnknownDocument and hasCommittedMutations (#1971)
* Removing held write batch handling from LocalStore (#1997)
* View changes for held write acks (#2004)
* Held Write Acks Unit Test Fixes (#2008)
* Held Write Ack Removal Spec Tests (#2018)
* Fix integration test
* add a new property `timestampsInSnapshotsEnabled` to `FirestoreSettings`, `false` by default;
* add a verbose warning message urging users to opt into the new behavior;
* set `timestampsInSnapshotsEnabled` to true in the integration tests to reduce the verbose console
spam during the test run and make sure the flag won't break anything once it's flipped.
* naively remove FSTPath import and source/test files.
* port FieldPath, part I
* port FieldPath, part II
* port ResourcePath, part I
* port ResourcePath, part II
* the grand commit to fix build errors
* use testutil:: helper instead of those from FSTHelpers
* fix test and lint
* use c_str in errmsg directly
* fix
* fix
* make code clean
* fix integration test I missed
* fix to avoid naming collision in preprocessor
* address changes
* address changes
* address changes
* fix: fieldMask are actually shared with different context.
* address changes
* address changes
* implement Firestore DatabaseInfo in C++
* temporary stash changes; blocking on the massive renaming of .m to .mm
* add database_info_test to project
* finish port DatabaseId and fix style, modular fixing DatabaseInfo
* port DatabaseInfo
* remove FSTDatabase{ID,Info} and their tests from project
* fix unit test
* use namespace alias
* use namespace alias, leftover
* address more changes
* refactoring to use raw pointer instead of value for property
* address changes
* remove self->
* fix style
* remove the name suffix Alloc
* fix a bug
* Move all Firestore files to Objective-C++
* Update project file references
* Don't use module imports from Objective-C++
* Use extern "C" for C-accessible globals
* Work around more stringent type checking in Objective-C++
* NSMutableDictionary ivars aren't implicitly casted to NSDictionary
* FSTMaybeDocument callback can't be passed a function that accepts
FSTDocument
* NSComparisonResult can't be multiplied by -1 without casting
* Add a #include <inttypes.h> where needed
* Avoid using C++ keywords as variables
* Remove #if __cplusplus guards