* Manual Xcode project fixups
* Remove `firebase/firestore` from paths in Firestore/core
This renames all Firestore files under `Firestore/core` to remove the
interior `firebase/firestore` directory structure. This is motivated by
build failures under Windows where the filenames of intermediates were
too long.
Concretely:
* `Firebase/core/src/firebase/firestore` becomes `Firebase/core/src`
* `Firebase/core/test/firebase/firestore` becomes
`Firebase/core/test/unit`
Moving the tests into a `unit` subdirectory aligns Firestore with the
directory structure in
[AddNewPod](https://github.com/firebase/firebase-ios-sdk/blob/master/AddNewPod.md),
modified for C++ (see discussion in #3224).
* Fix unused variable warnings
These are now exposed because libprotobuf is no longer polluting the
compiler command-line with -Wno-unused-parameter.
* Convert (void)var to __unused where possible
* Fix previously unknown warnings
These become visible once flags are handled uniformly across all
Firestore targets in an upcoming build change.
* Stop using built-in CMake Framework support
CMake has built-in support for building Framework bundles (briefly:
bundles of libraries, associated headers, and resources) but this
doesn't work well for our needs.
1. In CMake 3.5.1 (our earliest supported CMake version) it doesn't copy
headers properly at build time.
2. Even up to CMake 3.15.5, CMake doesn't handle link-line multiplicity
correctly. CMake passes the static library location within the framework
and this seems to cause the linker to mishandle Objective-C metaclass
information resulting in duplicate symbols. Building with `-framework`
flags works correctly.
Previously we partially worked around the latter problem by building
some frameworks as shared instead of static frameworks, but this is
problematic because this mode of operation isn't actually intended and
is unsupported as far as the rest of Firebase is concerned. This turned
out to be fragile though and while refactoring libraries this workaround
broke.
Rather than piling on additional workarounds, this change converts the
frameworks to simple library targets and emulates framework imports
through include paths.
Additionally, this starts refactoring our cmake helper functions to make
them more like built-in functions. This makes it possible to freely use
different CMake features that were made difficult by trying to wrap
everything up in a single CMake command.
* style.sh generated changes
* Review feedback
* More review feedback
* Rationalize input validation exceptions and assertions
... under a single ThrowHandler concept. This makes it possible to set
an alternative ThrowHandler in our C# bindings that properly translates
input validation exceptions to the correct .NET exception types.
* Rename api/input_validation.h to util/exception.h
* Reimplement util/hard_assert.h in terms of util/exception.h
... based on things learned porting Timestamps.
There's no good way to include conversions equivalent to toGeoPoint in
FIRTimestamp, so pull out separate conversion functions that match other
similar things.
* Migrate FSTNullValue to FSTDelegateValue
* Migrate FSTIntegerValue to FSTDelegateValue
* Migrate FSTDoubleValue to FSTDelegateValue
* Migrate FSTGeoPointValue to FSTDelegateValue
This reimplements our comparison functions as C++ Comparators and then provides compatibility shims for interoperating with existing Objective-C usage.
A few specialized comparators aren't suitable for porting but only have a single usage (e.g. CompareBytes for comparing NSData * instances). In these cases I've moved them into the caller.
* Use int32_t for typeof(ID) in FSTDocumentReference
* Migrate callers of FSTComparison.h to Objective-C++
* Port comparison to C++
* Migrate usages of FSTComparison.h to C++ equivalents
* Remove FSTComparison