* Remove unused namespace alias.
* Remove unused 'using' statements.
* Remove more unused 'using' and namspace aliases.
* Prefer absl::StrContains over comparing `find` result with `npos`.
* Remove more unused things.
* Prefer usage of `empty()` over `size()` when possible.
* Remove more unused things.
* Address code review.
* Address code review.
* More fixes to query_core.cc
* comment should match parameter name.
* Pre-allocate container capacity for better performance.
* More fixes.
* Fix inconsistent declaration parameter name.
* Fix inconsistent declaration parameter name.
* Fix inconsistent declaration parameter name.
* Address bugprone-inaccurate-erase (inappropriate `erase` overload was used).
* Fix return type of move and copy constructor.
* Fix bugprone use after move.
* Fix formatting.
* Reflect the param name change in the doc.
* Throw more specific exceptions when the error is due to bad input (backport of cr/359824564) (note that this only applies to the Unity build);
* Always log exceptions to make sure they make it into the log (regardless of exception handling by the user and any potential issues with the exception propagation mechanism).
#no-changelog
* Manual Xcode project fixups
* Remove `firebase/firestore` from paths in Firestore/core
This renames all Firestore files under `Firestore/core` to remove the
interior `firebase/firestore` directory structure. This is motivated by
build failures under Windows where the filenames of intermediates were
too long.
Concretely:
* `Firebase/core/src/firebase/firestore` becomes `Firebase/core/src`
* `Firebase/core/test/firebase/firestore` becomes
`Firebase/core/test/unit`
Moving the tests into a `unit` subdirectory aligns Firestore with the
directory structure in
[AddNewPod](https://github.com/firebase/firebase-ios-sdk/blob/master/AddNewPod.md),
modified for C++ (see discussion in #3224).
* Remove rarely used template argumnets from SortedMap/SortedSet
* Remove unused STATUS_CHECK_OK
* Rename QuerySnapshot::Listener to QuerySnapshotListener
This makes the type something that can be forward declared.
* Rename DocumentSnapshot::Listener to DocumentSnapshotListener
This makes the type something that can be forward declared.
* Rename ViewSnapshot::Listener to ViewSnapshotListener
This makes the type something that can be forward declared.
* Put most QueryListener implementation in .cc
* Actually use sync_engine_callback.h
* Add forward declaration headers for api, core, and model
These centralize forward declarations, including declarations for some
hard-to-forward-declare types.
* Move includes of hard_assert.h out of other headers
* Make testutil definitions out of line
* Move definitions out-of-line
* Move DocumentKey definitions out-of-line
* Move definitions out-of-line
* Shorten unnecessarily long namespace usages
* Use default destructors where possible
* Delete unused MutationBatch::kUnknown constant
* Use forward declarations instead of IWYU
* Misc fixups from Linux/GCC 9.2.1
* Fix testutil under VS 2017
Forward declarations of functions local to a function body end up
generating unresolved externals. Reduce most of these back to just
calling FieldValue::FromX methods.
Replace all uses of `FSTSerializerBeta` in `remote_objc_bridge.{h,mm}` with the C++ `Serializer`. Also, make most of `remote/` sources pure C++ and remove no-longer-used methods in `FSTSerializerBeta`. All integration tests pass, under Address Sanitizer as well.
Unfortunately, pretty-printing is still delegated to Objective-C, so that `remote_objc_bridge.mm` still has to be an Objective-C++ source (and which prevents inlining `remote_objc_bridge` into the streams).
#no-changelog Will add a changelog entry when local serializer is ported, too.
* Rationalize input validation exceptions and assertions
... under a single ThrowHandler concept. This makes it possible to set
an alternative ThrowHandler in our C# bindings that properly translates
input validation exceptions to the correct .NET exception types.
* Rename api/input_validation.h to util/exception.h
* Reimplement util/hard_assert.h in terms of util/exception.h
* Rewrite Document-related classes as a polymorphic value type
* Pass ObjectValue without rvalue references
* Rename HasLocalMutations
* Port C++ users to new Documents
* Port FSTDocumentTests to C++
* Port FSTDocumentSetTests to C++
* Migrate DocumentMap and DocumentSet to C++ Document
* Migrate test helpers
* Delete FSTDocumentSetTests
* Delete FSTDocumentTests
* Mechanical changes to use C++ Document
* Updates to the project file
* Nontrivial test updates
* Remove FSTTestDeletedDoc
* Remove FSTTestUnknownDoc
* Remove FSTDocument
* Convert usage of FSTDocument to C++ Document
* Fix Serializer usage of Documents
* Drop acknowledged mutations in schema migration (#1818)
Drop acknowledged mutations in schema migration as part of removing held write acks.
Port of firebase/firebase-js-sdk#1149
* Change removeMutationBatch to remove a single batch (#1955)
* Update Firestore Generated Protos
* Adding UnknownDocument and hasCommittedMutations (#1971)
* Removing held write batch handling from LocalStore (#1997)
* View changes for held write acks (#2004)
* Held Write Acks Unit Test Fixes (#2008)
* Held Write Ack Removal Spec Tests (#2018)
* Fix integration test
Extract useful bits of FSTUserDataConverter for use in C++:
* Migrate FSTParsedSetData to core::ParsedSetData
* Migrate FSTParsedUpdateData to core::ParsedUpdateData
* Migrate FSTParseContext to core::ParseContext
* Split ParseAccumulator out of ParseContext to make ownership easier
Also:
* Remove dead code (handled in parseSentinelFieldValue)
* Flatten App/iOS/Supporting Files into the parent
* Move all Firestore files to Objective-C++
* Update project file references
* Don't use module imports from Objective-C++
* Use extern "C" for C-accessible globals
* Work around more stringent type checking in Objective-C++
* NSMutableDictionary ivars aren't implicitly casted to NSDictionary
* FSTMaybeDocument callback can't be passed a function that accepts
FSTDocument
* NSComparisonResult can't be multiplied by -1 without casting
* Add a #include <inttypes.h> where needed
* Avoid using C++ keywords as variables
* Remove #if __cplusplus guards