Files
firebase-ios-sdk/FirebasePerformance/Sources/AppActivity/FPRScreenTraceTracker.m

559 lines
23 KiB
Objective-C

// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#import "FirebasePerformance/Sources/AppActivity/FPRScreenTraceTracker.h"
#import "FirebasePerformance/Sources/AppActivity/FPRScreenTraceTracker+Private.h"
#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>
#import "FirebasePerformance/Sources/Common/FPRDiagnostics.h"
NSString *const kFPRPrefixForScreenTraceName = @"_st_";
NSString *const kFPRFrozenFrameCounterName = @"_fr_fzn";
NSString *const kFPRSlowFrameCounterName = @"_fr_slo";
NSString *const kFPRTotalFramesCounterName = @"_fr_tot";
// Note: This was previously 60 FPS, but that resulted in 90% + of all frames collected to be
// flagged as slow frames, and so the threshold for iOS is 59 FPS.
// b/545164487 tracks any changes / next steps for ProMotion devices - where the frame rate can be
// as high as 120 FPS.
CFTimeInterval const kFPRSlowFrameThreshold = 1.0 / 59.0; // Anything less than 59 FPS is slow.
CFTimeInterval const kFPRFrozenFrameThreshold = 700.0 / 1000.0;
#if TARGET_OS_TV
/** Default/fallback FPS value used when UIScreen.maximumFramesPerSecond is unavailable or invalid.
*/
static const NSInteger kFPRDefaultFPS = 60;
/** Epsilon value to avoid floating point comparison issues (e.g., 59.94 vs 60) on tvOS. */
static const CFTimeInterval kFPRSlowFrameEpsilon = 0.001;
#endif
/** Constant that indicates an invalid time. */
CFAbsoluteTime const kFPRInvalidTime = -1.0;
/** Returns the class name without the prefixed module name present in Swift classes
* (e.g. MyModule.MyViewController -> MyViewController).
*/
static NSString *FPRUnprefixedClassName(Class theClass) {
NSString *className = NSStringFromClass(theClass);
NSRange periodRange = [className rangeOfString:@"." options:NSBackwardsSearch];
if (periodRange.location == NSNotFound) {
return className;
}
return periodRange.location < className.length - 1
? [className substringFromIndex:periodRange.location + 1]
: className;
}
/** Returns the name for the screen trace for a given UIViewController. It does the following:
* - Removes module name from swift classes - (e.g. MyModule.MyViewController -> MyViewController)
* - Prepends "_st_" to the class name
* - Truncates the length if it exceeds the maximum trace length.
*
* @param viewController The view controller whose screen trace name we want. Cannot be nil.
* @return An NSString containing the trace name, or a string containing an error if the
* class was nil.
*/
static NSString *FPRScreenTraceNameForViewController(UIViewController *viewController) {
NSString *unprefixedClassName = FPRUnprefixedClassName([viewController class]);
if (unprefixedClassName.length != 0) {
NSString *traceName =
[NSString stringWithFormat:@"%@%@", kFPRPrefixForScreenTraceName, unprefixedClassName];
return traceName.length > kFPRMaxNameLength ? [traceName substringToIndex:kFPRMaxNameLength]
: traceName;
} else {
// This is unlikely, but might happen if there's a regression on iOS where the class name
// returned for a non-nil class is nil or empty.
return @"_st_ERROR_NIL_CLASS_NAME";
}
}
@implementation FPRScreenTraceHolder
@end
@implementation FPRScreenTraceTracker {
/** Instance variable storing the total frames observed so far. */
atomic_int_fast64_t _totalFramesCount;
/** Instance variable storing the slow frames observed so far. */
atomic_int_fast64_t _slowFramesCount;
/** Instance variable storing the frozen frames observed so far. */
atomic_int_fast64_t _frozenFramesCount;
#if TARGET_OS_TV
/** Cached maximum frames per second from UIScreen on tvOS. */
NSInteger _cachedMaxFPS;
#endif
/** Cached slow frame budget. On iOS, uses kFPRSlowFrameThreshold (59 FPS).
* On tvOS, computed dynamically from UIScreen.maximumFramesPerSecond.
*/
CFTimeInterval _cachedSlowBudget;
}
@dynamic totalFramesCount;
@dynamic frozenFramesCount;
@dynamic slowFramesCount;
+ (instancetype)sharedInstance {
static FPRScreenTraceTracker *instance;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
instance = [[self alloc] init];
});
return instance;
}
- (instancetype)init {
self = [super init];
if (self) {
_activeScreenTraces = [[NSMutableDictionary alloc] init];
_activeScreenTracesLock = [[NSRecursiveLock alloc] init];
_previouslyVisibleViewControllers = nil; // Will be set when there is data.
_screenTraceTrackerSerialQueue =
dispatch_queue_create("com.google.FPRScreenTraceTracker", DISPATCH_QUEUE_SERIAL);
_screenTraceTrackerDispatchGroup = dispatch_group_create();
atomic_store_explicit(&_totalFramesCount, 0, memory_order_relaxed);
atomic_store_explicit(&_frozenFramesCount, 0, memory_order_relaxed);
atomic_store_explicit(&_slowFramesCount, 0, memory_order_relaxed);
#if TARGET_OS_TV
// Initialize slow budget and maxFPS values with defaults for tvOS.
// On tvOS, refresh rate depends on the connected display mode (e.g. 50 Hz vs 60 Hz).
_cachedMaxFPS = kFPRDefaultFPS;
_cachedSlowBudget = 1.0 / (CFTimeInterval)kFPRDefaultFPS;
if ([NSThread isMainThread]) {
[self updateCachedSlowBudget];
} else {
dispatch_sync(dispatch_get_main_queue(), ^{
[self updateCachedSlowBudget];
});
}
#else
_cachedSlowBudget = kFPRSlowFrameThreshold;
#endif
_displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(displayLinkStep)];
[_displayLink addToRunLoop:[NSRunLoop mainRunLoop] forMode:NSRunLoopCommonModes];
// We don't receive background and foreground events from analytics and so we have to listen to
// them ourselves.
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(appDidBecomeActiveNotification:)
name:UIApplicationDidBecomeActiveNotification
object:[UIApplication sharedApplication]];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(appWillResignActiveNotification:)
name:UIApplicationWillResignActiveNotification
object:[UIApplication sharedApplication]];
#if TARGET_OS_TV
// On tvOS, the refresh rate can change when the user switches display modes or connects to
// different displays. Listen for mode changes to recompute the slow budget.
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(screenModeDidChangeNotification:)
name:UIScreenModeDidChangeNotification
object:nil];
#endif
}
return self;
}
- (void)dealloc {
[_displayLink invalidate];
[[NSNotificationCenter defaultCenter] removeObserver:self
name:UIApplicationDidBecomeActiveNotification
object:[UIApplication sharedApplication]];
[[NSNotificationCenter defaultCenter] removeObserver:self
name:UIApplicationWillResignActiveNotification
object:[UIApplication sharedApplication]];
#if TARGET_OS_TV
[[NSNotificationCenter defaultCenter] removeObserver:self
name:UIScreenModeDidChangeNotification
object:nil];
#endif
}
- (void)appDidBecomeActiveNotification:(NSNotification *)notification {
// To get the most accurate numbers of total, frozen and slow frames, we need to capture them as
// soon as we're notified of an event.
int64_t currentTotalFrames = atomic_load_explicit(&_totalFramesCount, memory_order_relaxed);
int64_t currentFrozenFrames = atomic_load_explicit(&_frozenFramesCount, memory_order_relaxed);
int64_t currentSlowFrames = atomic_load_explicit(&_slowFramesCount, memory_order_relaxed);
dispatch_group_async(self.screenTraceTrackerDispatchGroup, self.screenTraceTrackerSerialQueue, ^{
for (id viewController in self.previouslyVisibleViewControllers) {
[self startScreenTraceForViewController:viewController
currentTotalFrames:currentTotalFrames
currentFrozenFrames:currentFrozenFrames
currentSlowFrames:currentSlowFrames];
}
self.previouslyVisibleViewControllers = nil;
});
}
- (void)appWillResignActiveNotification:(NSNotification *)notification {
// To get the most accurate numbers of total, frozen and slow frames, we need to capture them as
// soon as we're notified of an event.
int64_t currentTotalFrames = atomic_load_explicit(&_totalFramesCount, memory_order_relaxed);
int64_t currentFrozenFrames = atomic_load_explicit(&_frozenFramesCount, memory_order_relaxed);
int64_t currentSlowFrames = atomic_load_explicit(&_slowFramesCount, memory_order_relaxed);
dispatch_group_async(self.screenTraceTrackerDispatchGroup, self.screenTraceTrackerSerialQueue, ^{
self.previouslyVisibleViewControllers = [NSPointerArray weakObjectsPointerArray];
[self.activeScreenTracesLock lock];
NSArray<FPRScreenTraceHolder *> *holders = [self.activeScreenTraces allValues];
for (FPRScreenTraceHolder *holder in holders) {
UIViewController *vc = holder.viewController;
if (vc) {
[self.previouslyVisibleViewControllers addPointer:(__bridge void *)(vc)];
}
}
[self.activeScreenTracesLock unlock];
for (id visibleViewController in self.previouslyVisibleViewControllers) {
[self stopScreenTraceForViewController:visibleViewController
currentTotalFrames:currentTotalFrames
currentFrozenFrames:currentFrozenFrames
currentSlowFrames:currentSlowFrames];
}
});
}
#if TARGET_OS_TV
/** Handles the UIScreenModeDidChangeNotification. Recomputes the cached slow budget when the screen
* mode changes on tvOS.
*
* @param notification The NSNotification object.
*/
- (void)screenModeDidChangeNotification:(NSNotification *)notification {
dispatch_async(dispatch_get_main_queue(), ^{
[self updateCachedSlowBudget];
});
}
#endif
/** Updates the cached slow budget. On tvOS, recomputes from UIScreen.maximumFramesPerSecond.
* On iOS, maintains kFPRSlowFrameThreshold.
* This method must be called on the main thread - and is available on iOS only for verification.
*/
- (void)updateCachedSlowBudget {
NSAssert([NSThread isMainThread], @"updateCachedSlowBudget must be called on main thread");
#if TARGET_OS_TV
UIScreen *mainScreen = [UIScreen mainScreen];
NSInteger maxFPS = 0;
if (mainScreen) {
maxFPS = mainScreen.maximumFramesPerSecond;
}
if (maxFPS > 0) {
_cachedMaxFPS = maxFPS;
_cachedSlowBudget = 1.0 / (CFTimeInterval)maxFPS;
} else {
// Fallback to default FPS if maximumFramesPerSecond is unavailable or invalid.
_cachedMaxFPS = kFPRDefaultFPS;
_cachedSlowBudget = 1.0 / (CFTimeInterval)kFPRDefaultFPS;
}
#else
// TODO(b/545164487): Updating this is likely the first step for ProMotion devices.
// https://github.com/firebase/firebase-ios-sdk/issues/10220#issuecomment-1248632304
_cachedSlowBudget = kFPRSlowFrameThreshold;
#endif
}
#pragma mark - Frozen, slow and good frames
- (void)displayLinkStep {
static CFAbsoluteTime previousTimestamp = kFPRInvalidTime;
CFAbsoluteTime currentTimestamp = self.displayLink.timestamp;
// Use the cached slow budget where needed - currently only on tvOS.
RecordFrameType(currentTimestamp, previousTimestamp, &_slowFramesCount, &_frozenFramesCount,
&_totalFramesCount, _cachedSlowBudget);
previousTimestamp = currentTimestamp;
}
/** This function increments the relevant frame counters based on the current and previous
* timestamp provided by the displayLink.
*
* @param currentTimestamp The current timestamp of the displayLink.
* @param previousTimestamp The previous timestamp of the displayLink.
* @param slowFramesCounter The value of the slowFramesCount before this function was called.
* @param frozenFramesCounter The value of the frozenFramesCount before this function was called.
* @param totalFramesCounter The value of the totalFramesCount before this function was called.
* @param slowBudget The frame duration threshold above which a frame is considered slow.
*/
FOUNDATION_STATIC_INLINE
void RecordFrameType(CFAbsoluteTime currentTimestamp,
CFAbsoluteTime previousTimestamp,
atomic_int_fast64_t *slowFramesCounter,
atomic_int_fast64_t *frozenFramesCounter,
atomic_int_fast64_t *totalFramesCounter,
CFTimeInterval slowBudget) {
CFTimeInterval frameDuration = currentTimestamp - previousTimestamp;
if (previousTimestamp == kFPRInvalidTime) {
return;
}
#if TARGET_OS_TV
// On tvOS, use cached slowBudget with epsilon to avoid floating point comparison issues
// (e.g., 59.94 vs 60 Hz displays).
if (frameDuration > slowBudget + kFPRSlowFrameEpsilon) {
atomic_fetch_add_explicit(slowFramesCounter, 1, memory_order_relaxed);
}
#else
if (frameDuration > kFPRSlowFrameThreshold) {
atomic_fetch_add_explicit(slowFramesCounter, 1, memory_order_relaxed);
}
#endif
if (frameDuration > kFPRFrozenFrameThreshold) {
atomic_fetch_add_explicit(frozenFramesCounter, 1, memory_order_relaxed);
}
atomic_fetch_add_explicit(totalFramesCounter, 1, memory_order_relaxed);
}
#pragma mark - Helper methods
/** Starts a screen trace for the given UIViewController instance if it doesn't exist. This method
* does NOT ensure thread safety - the caller is responsible for making sure that this is invoked
* in a thread safe manner.
*
* @param viewController The UIViewController instance for which the trace is to be started.
* @param currentTotalFrames The value of the totalFramesCount before this method was called.
* @param currentFrozenFrames The value of the frozenFramesCount before this method was called.
* @param currentSlowFrames The value of the slowFramesCount before this method was called.
*/
- (void)startScreenTraceForViewController:(UIViewController *)viewController
currentTotalFrames:(int64_t)currentTotalFrames
currentFrozenFrames:(int64_t)currentFrozenFrames
currentSlowFrames:(int64_t)currentSlowFrames {
if (![self shouldCreateScreenTraceForViewController:viewController]) {
return;
}
[self.activeScreenTracesLock lock];
[self cleanupStaleTraces];
NSValue *key = [NSValue valueWithNonretainedObject:viewController];
FPRScreenTraceHolder *holder = [self.activeScreenTraces objectForKey:key];
if (holder && holder.viewController != viewController) {
// Stale entry due to pointer reuse. Remove it.
[self.activeScreenTraces removeObjectForKey:key];
holder = nil;
}
if (!holder) {
NSString *traceName = FPRScreenTraceNameForViewController(viewController);
FIRTrace *newTrace = [[FIRTrace alloc] initInternalTraceWithName:traceName];
[newTrace start];
[newTrace setIntValue:currentTotalFrames forMetric:kFPRTotalFramesCounterName];
[newTrace setIntValue:currentFrozenFrames forMetric:kFPRFrozenFrameCounterName];
[newTrace setIntValue:currentSlowFrames forMetric:kFPRSlowFrameCounterName];
holder = [[FPRScreenTraceHolder alloc] init];
holder.viewController = viewController;
holder.trace = newTrace;
[self.activeScreenTraces setObject:holder forKey:key];
}
[self.activeScreenTracesLock unlock];
}
/** Stops a screen trace for the given UIViewController instance if it exist. This method does NOT
* ensure thread safety - the caller is responsible for making sure that this is invoked in a
* thread safe manner.
*
* @param viewController The UIViewController instance for which the trace is to be stopped.
* @param currentTotalFrames The value of the totalFramesCount before this method was called.
* @param currentFrozenFrames The value of the frozenFramesCount before this method was called.
* @param currentSlowFrames The value of the slowFramesCount before this method was called.
*/
- (void)stopScreenTraceForViewController:(UIViewController *)viewController
currentTotalFrames:(int64_t)currentTotalFrames
currentFrozenFrames:(int64_t)currentFrozenFrames
currentSlowFrames:(int64_t)currentSlowFrames {
if (viewController == nil) {
return;
}
NSValue *key = [NSValue valueWithNonretainedObject:viewController];
[self.activeScreenTracesLock lock];
FPRScreenTraceHolder *holder = [self.activeScreenTraces objectForKey:key];
if (holder) {
[self.activeScreenTraces removeObjectForKey:key];
if (holder.viewController != viewController) {
// Stale entry due to pointer reuse.
holder = nil;
}
}
[self.activeScreenTracesLock unlock];
if (!holder) {
return;
}
FIRTrace *previousScreenTrace = holder.trace;
// Get a diff between the counters now and what they were at trace start.
int64_t actualTotalFrames =
currentTotalFrames - [previousScreenTrace valueForIntMetric:kFPRTotalFramesCounterName];
int64_t actualFrozenFrames =
currentFrozenFrames - [previousScreenTrace valueForIntMetric:kFPRFrozenFrameCounterName];
int64_t actualSlowFrames =
currentSlowFrames - [previousScreenTrace valueForIntMetric:kFPRSlowFrameCounterName];
// Update the values in the trace.
if (actualTotalFrames != 0) {
[previousScreenTrace setIntValue:actualTotalFrames forMetric:kFPRTotalFramesCounterName];
} else {
[previousScreenTrace deleteMetric:kFPRTotalFramesCounterName];
}
if (actualFrozenFrames != 0) {
[previousScreenTrace setIntValue:actualFrozenFrames forMetric:kFPRFrozenFrameCounterName];
} else {
[previousScreenTrace deleteMetric:kFPRFrozenFrameCounterName];
}
if (actualSlowFrames != 0) {
[previousScreenTrace setIntValue:actualSlowFrames forMetric:kFPRSlowFrameCounterName];
} else {
[previousScreenTrace deleteMetric:kFPRSlowFrameCounterName];
}
if (previousScreenTrace.numberOfCounters > 0) {
[previousScreenTrace stop];
} else {
// The trace did not collect any data. Don't log it.
[previousScreenTrace cancel];
}
}
#pragma mark - Filtering for screen traces
/** Determines whether to create a screen trace for the given UIViewController instance.
*
* @param viewController The UIViewController instance.
* @return YES if a screen trace should be created for the given UIViewController instance,
NO otherwise.
*/
- (BOOL)shouldCreateScreenTraceForViewController:(UIViewController *)viewController {
if (viewController == nil) {
return NO;
}
// Ignore non-main bundle view controllers whose class or superclass is an internal iOS view
// controller. This is borrowed from the logic for tracking screens in Firebase Analytics.
NSBundle *bundle = [NSBundle bundleForClass:[viewController class]];
if (bundle != [NSBundle mainBundle]) {
NSString *className = FPRUnprefixedClassName([viewController class]);
if ([className hasPrefix:@"_"]) {
return NO;
}
NSString *superClassName = FPRUnprefixedClassName([viewController superclass]);
if ([superClassName hasPrefix:@"_"]) {
return NO;
}
}
// We are not creating screen traces for these view controllers because they're container view
// controllers. They always have a child view controller which will provide better context for a
// screen trace. We are however capturing traces if a developer subclasses these as there may be
// some context. Special case: We are not capturing screen traces for any input view
// controllers.
return !([viewController isMemberOfClass:[UINavigationController class]] ||
[viewController isMemberOfClass:[UITabBarController class]] ||
[viewController isMemberOfClass:[UISplitViewController class]] ||
[viewController isMemberOfClass:[UIPageViewController class]] ||
[viewController isKindOfClass:[UIInputViewController class]]);
}
- (void)cleanupStaleTraces {
[self.activeScreenTracesLock lock];
NSMutableArray *keysToRemove = [NSMutableArray array];
[self.activeScreenTraces
enumerateKeysAndObjectsUsingBlock:^(NSValue *key, FPRScreenTraceHolder *holder, BOOL *stop) {
if (holder.viewController == nil) {
[keysToRemove addObject:key];
}
}];
[self.activeScreenTraces removeObjectsForKeys:keysToRemove];
[self.activeScreenTracesLock unlock];
}
#pragma mark - Screen Traces swizzling hooks
- (void)viewControllerDidAppear:(UIViewController *)viewController {
// To get the most accurate numbers of total, frozen and slow frames, we need to capture them as
// soon as we're notified of an event.
int64_t currentTotalFrames = atomic_load_explicit(&_totalFramesCount, memory_order_relaxed);
int64_t currentFrozenFrames = atomic_load_explicit(&_frozenFramesCount, memory_order_relaxed);
int64_t currentSlowFrames = atomic_load_explicit(&_slowFramesCount, memory_order_relaxed);
dispatch_sync(self.screenTraceTrackerSerialQueue, ^{
[self startScreenTraceForViewController:viewController
currentTotalFrames:currentTotalFrames
currentFrozenFrames:currentFrozenFrames
currentSlowFrames:currentSlowFrames];
});
}
- (void)viewControllerDidDisappear:(id)viewController {
// To get the most accurate numbers of total, frozen and slow frames, we need to capture them as
// soon as we're notified of an event.
int64_t currentTotalFrames = atomic_load_explicit(&_totalFramesCount, memory_order_relaxed);
int64_t currentFrozenFrames = atomic_load_explicit(&_frozenFramesCount, memory_order_relaxed);
int64_t currentSlowFrames = atomic_load_explicit(&_slowFramesCount, memory_order_relaxed);
dispatch_sync(self.screenTraceTrackerSerialQueue, ^{
[self stopScreenTraceForViewController:viewController
currentTotalFrames:currentTotalFrames
currentFrozenFrames:currentFrozenFrames
currentSlowFrames:currentSlowFrames];
});
}
#pragma mark - Test Helper Methods
- (int_fast64_t)totalFramesCount {
return atomic_load_explicit(&_totalFramesCount, memory_order_relaxed);
}
- (void)setTotalFramesCount:(int_fast64_t)count {
atomic_store_explicit(&_totalFramesCount, count, memory_order_relaxed);
}
- (int_fast64_t)slowFramesCount {
return atomic_load_explicit(&_slowFramesCount, memory_order_relaxed);
}
- (void)setSlowFramesCount:(int_fast64_t)count {
atomic_store_explicit(&_slowFramesCount, count, memory_order_relaxed);
}
- (int_fast64_t)frozenFramesCount {
return atomic_load_explicit(&_frozenFramesCount, memory_order_relaxed);
}
- (void)setFrozenFramesCount:(int_fast64_t)count {
atomic_store_explicit(&_frozenFramesCount, count, memory_order_relaxed);
}
@end