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https://github.com/firebase/firebase-ios-sdk
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* Detect OSS Fuzz thorough `LIB_FUZZING_ENGINE` env var. * Avoid building libFuzzer if not fuzzing. * Load the fuzzing library either from the library provided by OSS Fuzz or from libFuzzer.a that was manually built from sources.
44 lines
1.2 KiB
CMake
44 lines
1.2 KiB
CMake
# Copyright 2018 Google
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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if(TARGET Fuzzer)
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return()
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endif()
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# OSS Fuzz provides its own fuzzing library libFuzzingEngine.a in the path
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# defined by LIB_FUZZING_ENGINE environment variable. For local fuzzing, search
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# for the libFuzzer.a library that was manually built.
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find_library(
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FUZZER_LOCATION
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NAMES FuzzingEngine Fuzzer
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HINTS
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$ENV{LIB_FUZZING_ENGINE}
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${FIREBASE_BINARY_DIR}/external/src/libfuzzer
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)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(
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FUZZER
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DEFAULT_MSG
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FUZZER_LOCATION
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)
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if(FUZZER_FOUND)
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add_library(Fuzzer STATIC IMPORTED)
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set_target_properties(
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Fuzzer PROPERTIES
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IMPORTED_LOCATION ${FUZZER_LOCATION}
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)
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endif(FUZZER_FOUND)
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