mirror of
https://github.com/firebase/firebase-ios-sdk
synced 2026-11-11 22:55:59 +05:45
* Use early exit in objc_framework CMakeLists.txt * Clean up objc_framework CMakeLists.txt * Use `version` consistently * Use `firebase_ios_version` for the repo-level version * Remove INCLUDE directories that are no longer needed * Sort dependencies * Simplify Example/App/CMakeLists.txt * Add `OBJC_FLAGS` directly, avoiding a separate `sources` variable. * Add resources directly * Rename test host app to firebase_firestore_example_app * Add a firebase_ios prefix to functions and variables This reduces the chance of collision with other projects. * Simplify compiler_setup Now that compiler_setup.cmake no longer has side-effects, fold compiler_id.cmake and archive_options.cmake into it and move the include of compiler_setup up to the top of the main build. * Add support for building for iOS * Make building benchmarks optional * Disable protoc-based source generators when cross-compiling * Make downloading googletest optional * Add DISABLE_STRICT_WARNINGS mode to cc_rules This makes it possible to build non-Firestore components in the CMake build to a lower standard than that to which we hold ourselves without sacrificing the utility of the various build rules that we have.
145 lines
3.8 KiB
CMake
145 lines
3.8 KiB
CMake
# Copyright 2018 Google LLC
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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# C++ Compiler setup
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# We use C++11
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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if(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
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set(CXX_CLANG ON)
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endif()
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if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
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set(CXX_GNU ON)
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endif()
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if(CMAKE_GENERATOR STREQUAL "Ninja")
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set(NINJA ON)
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endif()
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if(CXX_CLANG OR CXX_GNU)
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set(
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common_flags
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-Wall -Wextra -Werror
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# Be super pedantic about format strings
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-Wformat
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# Avoid use of uninitialized values
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-Wuninitialized
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-fno-common
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# Delete unused things
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-Wunused-function -Wunused-value -Wunused-variable
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)
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set(
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cxx_flags
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-Wreorder -Werror=reorder
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)
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set(
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c_flags
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-Wstrict-prototypes
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)
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if(CXX_CLANG)
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list(
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APPEND common_flags
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-Wconditional-uninitialized -Werror=return-type -Winfinite-recursion -Wmove
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-Wrange-loop-analysis -Wunreachable-code
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# Options added to match apple recommended project settings
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# TODO(wilhuff): re-enable -Wcomma once Abseil fixes the definition of
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# ABSL_ASSERT upstream
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-Wno-comma
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)
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endif()
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if(NINJA)
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# If building under Ninja, disable tty detection and force color output
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if(CXX_CLANG OR CXX_GNU)
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list(APPEND common_flags -fdiagnostics-color)
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endif()
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endif()
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endif()
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if(APPLE)
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# CMake has no special support for Objective-C as a distinct language but
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# enabling modules and other clang extensions would apply even to regular C++
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# sources which is nonportable. Keep these flags separate to avoid misuse.
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set(
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FIREBASE_IOS_OBJC_FLAGS
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-fobjc-arc
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-fmodules
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-fno-autolink
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)
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set(
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FIREBASE_IOS_OBJC_FLAGS_STRICT
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${FIREBASE_IOS_OBJC_FLAGS}
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-Werror=deprecated-objc-isa-usage
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-Werror=non-modular-include-in-framework-module
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-Werror=objc-root-class
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-Wblock-capture-autoreleasing
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-Wimplicit-atomic-properties
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-Wnon-modular-include-in-framework-module
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)
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endif()
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if(MSVC)
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set(
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common_flags
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# Cut down on symbol cruft in windows.h
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/DWIN32_LEAN_AND_MEAN=1
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/DNOMINMAX=1
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# Specify at least Windows Vista/Server 2008 (required by gRPC)
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/D_WIN32_WINNT=0x600
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# Disable warnings that can't be easily addressed or are ignored by
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# upstream projects.
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# unary minus operator applied to unsigned type, result still unsigned
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/wd4146
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# character cannot be represented in the current code page
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/wd4566
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)
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endif()
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foreach(flag ${common_flags} ${c_flags})
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list(APPEND FIREBASE_IOS_C_FLAGS_STRICT ${flag})
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endforeach()
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foreach(flag ${common_flags} ${cxx_flags})
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list(APPEND FIREBASE_IOS_CXX_FLAGS_STRICT ${flag})
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endforeach()
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if(APPLE)
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# When building on Apple platforms, ranlib complains about "file has no
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# symbols". Unfortunately, most of our dependencies implement their
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# cross-platform build with preprocessor symbols so translation units that
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# don't target the current platform end up empty (and trigger this warning).
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set(CMAKE_C_ARCHIVE_CREATE "<CMAKE_AR> Scr <TARGET> <LINK_FLAGS> <OBJECTS>")
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set(CMAKE_CXX_ARCHIVE_CREATE "<CMAKE_AR> Scr <TARGET> <LINK_FLAGS> <OBJECTS>")
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set(CMAKE_C_ARCHIVE_FINISH "<CMAKE_RANLIB> -no_warning_for_no_symbols -c <TARGET>")
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set(CMAKE_CXX_ARCHIVE_FINISH "<CMAKE_RANLIB> -no_warning_for_no_symbols -c <TARGET>")
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endif()
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