Files
firebase-ios-sdk/Firestore/Source/Core/FSTFirestoreClient.h
T
Gil 7a7eced747 Don't use using statements in Objective-C headers ... (#2827)
use namespace aliases instead.

This makes the Objective-C code much more like what it's going to end up
being like when translated to C++: headers will include classes declared
in a namespace relative to firebase::firestore so everything else will
be named relative to firebase::firestore.

Meanwhile the using statements in the headers were causing us to miss
adding using statements in source files which was moving us away from
where we wanted to be.
2019-04-12 17:03:26 -07:00

135 lines
5.4 KiB
Objective-C

/*
* Copyright 2017 Google
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#import <Foundation/Foundation.h>
#include <memory>
#include <vector>
#import "Firestore/Source/Core/FSTTypes.h"
#include "Firestore/core/src/firebase/firestore/api/document_reference.h"
#include "Firestore/core/src/firebase/firestore/api/document_snapshot.h"
#include "Firestore/core/src/firebase/firestore/auth/credentials_provider.h"
#include "Firestore/core/src/firebase/firestore/core/database_info.h"
#include "Firestore/core/src/firebase/firestore/core/listen_options.h"
#include "Firestore/core/src/firebase/firestore/core/query_listener.h"
#include "Firestore/core/src/firebase/firestore/core/view_snapshot.h"
#include "Firestore/core/src/firebase/firestore/model/database_id.h"
#include "Firestore/core/src/firebase/firestore/util/async_queue.h"
#include "Firestore/core/src/firebase/firestore/util/executor.h"
#include "Firestore/core/src/firebase/firestore/util/statusor_callback.h"
@class FIRDocumentReference;
@class FIRDocumentSnapshot;
@class FIRFirestoreSettings;
@class FIRQuery;
@class FIRQuerySnapshot;
@class FSTDatabaseID;
@class FSTDatabaseInfo;
@class FSTDocument;
@class FSTMutation;
@class FSTQuery;
@class FSTTransaction;
namespace api = firebase::firestore::api;
namespace auth = firebase::firestore::auth;
namespace core = firebase::firestore::core;
namespace model = firebase::firestore::model;
namespace util = firebase::firestore::util;
NS_ASSUME_NONNULL_BEGIN
/**
* FirestoreClient is a top-level class that constructs and owns all of the pieces of the client
* SDK architecture. It is responsible for creating the worker queue that is shared by all of the
* other components in the system.
*/
@interface FSTFirestoreClient : NSObject
/**
* Creates and returns a FSTFirestoreClient with the given parameters.
*
* All callbacks and events will be triggered on the provided userExecutor.
*/
+ (instancetype)clientWithDatabaseInfo:(const core::DatabaseInfo &)databaseInfo
settings:(FIRFirestoreSettings *)settings
credentialsProvider:
(auth::CredentialsProvider *)credentialsProvider // no passing ownership
userExecutor:(std::unique_ptr<util::Executor>)userExecutor
workerQueue:(std::unique_ptr<util::AsyncQueue>)workerQueue;
- (instancetype)init __attribute__((unavailable("Use static constructor method.")));
/** Shuts down this client, cancels all writes / listeners, and releases all resources. */
- (void)shutdownWithCompletion:(nullable FSTVoidErrorBlock)completion;
/** Disables the network connection. Pending operations will not complete. */
- (void)disableNetworkWithCompletion:(nullable FSTVoidErrorBlock)completion;
/** Enables the network connection and requeues all pending operations. */
- (void)enableNetworkWithCompletion:(nullable FSTVoidErrorBlock)completion;
/** Starts listening to a query. */
- (std::shared_ptr<core::QueryListener>)listenToQuery:(FSTQuery *)query
options:(core::ListenOptions)options
listener:
(core::ViewSnapshot::SharedListener &&)listener;
/** Stops listening to a query previously listened to. */
- (void)removeListener:(const std::shared_ptr<core::QueryListener> &)listener;
/**
* Retrieves a document from the cache via the indicated completion. If the doc
* doesn't exist, an error will be sent to the completion.
*/
- (void)getDocumentFromLocalCache:(const api::DocumentReference &)doc
completion:(api::DocumentSnapshot::Listener &&)completion;
/**
* Retrieves a (possibly empty) set of documents from the cache via the
* indicated completion.
*/
- (void)getDocumentsFromLocalCache:(FIRQuery *)query
completion:(void (^)(FIRQuerySnapshot *_Nullable query,
NSError *_Nullable error))completion;
/** Write mutations. completion will be notified when it's written to the backend. */
- (void)writeMutations:(std::vector<FSTMutation *> &&)mutations
completion:(nullable FSTVoidErrorBlock)completion;
/** Tries to execute the transaction in updateBlock up to retries times. */
- (void)transactionWithRetries:(int)retries
updateBlock:(FSTTransactionBlock)updateBlock
completion:(FSTVoidIDErrorBlock)completion;
/** The database ID of the databaseInfo this client was initialized with. */
// Ownes a DatabaseInfo instance, which contains the id here.
@property(nonatomic, assign, readonly) const model::DatabaseId *databaseID;
/**
* Dispatch queue for user callbacks / events. This will often be the "Main Dispatch Queue" of the
* app but the developer can configure it to a different queue if they so choose.
*/
- (util::Executor *)userExecutor;
/** For testing only. */
- (util::AsyncQueue *)workerQueue;
@end
NS_ASSUME_NONNULL_END