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https://github.com/firebase/firebase-ios-sdk
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use namespace aliases instead. This makes the Objective-C code much more like what it's going to end up being like when translated to C++: headers will include classes declared in a namespace relative to firebase::firestore so everything else will be named relative to firebase::firestore. Meanwhile the using statements in the headers were causing us to miss adding using statements in source files which was moving us away from where we wanted to be.
135 lines
5.4 KiB
Objective-C
135 lines
5.4 KiB
Objective-C
/*
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* Copyright 2017 Google
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#import <Foundation/Foundation.h>
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#include <memory>
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#include <vector>
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#import "Firestore/Source/Core/FSTTypes.h"
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#include "Firestore/core/src/firebase/firestore/api/document_reference.h"
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#include "Firestore/core/src/firebase/firestore/api/document_snapshot.h"
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#include "Firestore/core/src/firebase/firestore/auth/credentials_provider.h"
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#include "Firestore/core/src/firebase/firestore/core/database_info.h"
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#include "Firestore/core/src/firebase/firestore/core/listen_options.h"
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#include "Firestore/core/src/firebase/firestore/core/query_listener.h"
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#include "Firestore/core/src/firebase/firestore/core/view_snapshot.h"
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#include "Firestore/core/src/firebase/firestore/model/database_id.h"
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#include "Firestore/core/src/firebase/firestore/util/async_queue.h"
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#include "Firestore/core/src/firebase/firestore/util/executor.h"
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#include "Firestore/core/src/firebase/firestore/util/statusor_callback.h"
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@class FIRDocumentReference;
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@class FIRDocumentSnapshot;
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@class FIRFirestoreSettings;
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@class FIRQuery;
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@class FIRQuerySnapshot;
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@class FSTDatabaseID;
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@class FSTDatabaseInfo;
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@class FSTDocument;
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@class FSTMutation;
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@class FSTQuery;
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@class FSTTransaction;
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namespace api = firebase::firestore::api;
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namespace auth = firebase::firestore::auth;
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namespace core = firebase::firestore::core;
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namespace model = firebase::firestore::model;
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namespace util = firebase::firestore::util;
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NS_ASSUME_NONNULL_BEGIN
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/**
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* FirestoreClient is a top-level class that constructs and owns all of the pieces of the client
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* SDK architecture. It is responsible for creating the worker queue that is shared by all of the
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* other components in the system.
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*/
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@interface FSTFirestoreClient : NSObject
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/**
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* Creates and returns a FSTFirestoreClient with the given parameters.
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*
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* All callbacks and events will be triggered on the provided userExecutor.
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*/
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+ (instancetype)clientWithDatabaseInfo:(const core::DatabaseInfo &)databaseInfo
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settings:(FIRFirestoreSettings *)settings
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credentialsProvider:
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(auth::CredentialsProvider *)credentialsProvider // no passing ownership
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userExecutor:(std::unique_ptr<util::Executor>)userExecutor
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workerQueue:(std::unique_ptr<util::AsyncQueue>)workerQueue;
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- (instancetype)init __attribute__((unavailable("Use static constructor method.")));
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/** Shuts down this client, cancels all writes / listeners, and releases all resources. */
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- (void)shutdownWithCompletion:(nullable FSTVoidErrorBlock)completion;
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/** Disables the network connection. Pending operations will not complete. */
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- (void)disableNetworkWithCompletion:(nullable FSTVoidErrorBlock)completion;
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/** Enables the network connection and requeues all pending operations. */
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- (void)enableNetworkWithCompletion:(nullable FSTVoidErrorBlock)completion;
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/** Starts listening to a query. */
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- (std::shared_ptr<core::QueryListener>)listenToQuery:(FSTQuery *)query
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options:(core::ListenOptions)options
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listener:
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(core::ViewSnapshot::SharedListener &&)listener;
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/** Stops listening to a query previously listened to. */
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- (void)removeListener:(const std::shared_ptr<core::QueryListener> &)listener;
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/**
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* Retrieves a document from the cache via the indicated completion. If the doc
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* doesn't exist, an error will be sent to the completion.
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*/
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- (void)getDocumentFromLocalCache:(const api::DocumentReference &)doc
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completion:(api::DocumentSnapshot::Listener &&)completion;
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/**
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* Retrieves a (possibly empty) set of documents from the cache via the
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* indicated completion.
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*/
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- (void)getDocumentsFromLocalCache:(FIRQuery *)query
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completion:(void (^)(FIRQuerySnapshot *_Nullable query,
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NSError *_Nullable error))completion;
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/** Write mutations. completion will be notified when it's written to the backend. */
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- (void)writeMutations:(std::vector<FSTMutation *> &&)mutations
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completion:(nullable FSTVoidErrorBlock)completion;
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/** Tries to execute the transaction in updateBlock up to retries times. */
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- (void)transactionWithRetries:(int)retries
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updateBlock:(FSTTransactionBlock)updateBlock
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completion:(FSTVoidIDErrorBlock)completion;
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/** The database ID of the databaseInfo this client was initialized with. */
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// Ownes a DatabaseInfo instance, which contains the id here.
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@property(nonatomic, assign, readonly) const model::DatabaseId *databaseID;
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/**
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* Dispatch queue for user callbacks / events. This will often be the "Main Dispatch Queue" of the
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* app but the developer can configure it to a different queue if they so choose.
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*/
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- (util::Executor *)userExecutor;
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/** For testing only. */
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- (util::AsyncQueue *)workerQueue;
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@end
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NS_ASSUME_NONNULL_END
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