mirror of
https://github.com/firebase/firebase-ios-sdk
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160 lines
6.1 KiB
Objective-C
160 lines
6.1 KiB
Objective-C
/*
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* Copyright 2017 Google
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#import "FirebaseDatabase/Sources/Core/FWriteTreeRef.h"
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#import "FirebaseDatabase/Sources/Core/FWriteRecord.h"
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#import "FirebaseDatabase/Sources/Core/FWriteTree.h"
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#import "FirebaseDatabase/Sources/Core/Utilities/FPath.h"
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#import "FirebaseDatabase/Sources/Core/View/FCacheNode.h"
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#import "FirebaseDatabase/Sources/FIndex.h"
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#import "FirebaseDatabase/Sources/FNamedNode.h"
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#import "FirebaseDatabase/Sources/Snapshot/FChildrenNode.h"
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#import "FirebaseDatabase/Sources/Snapshot/FNode.h"
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@interface FWriteTreeRef ()
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/**
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* The path to this particular FWriteTreeRef. Used for calling methods on
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* writeTree while exposing a simpler interface to callers.
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*/
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@property(nonatomic, strong) FPath *path;
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/**
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* A reference to the actual tree of the write data. All methods are
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* pass-through to the tree, but with the appropriate path prefixed.
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*
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* This lets us make cheap references to points in the tree for sync points
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* without having to copy and maintain all of the data.
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*/
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@property(nonatomic, strong) FWriteTree *writeTree;
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@end
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/**
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* A FWriteTreeRef wraps a FWriteTree and a FPath, for convenient access to a
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* particular subtree. All the methods just proxy to the underlying FWriteTree.
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*/
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@implementation FWriteTreeRef
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- (id)initWithPath:(FPath *)aPath writeTree:(FWriteTree *)tree {
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self = [super init];
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if (self) {
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self.path = aPath;
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self.writeTree = tree;
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}
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return self;
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}
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/**
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* @return If possible, returns a complete event cache, using the underlying
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* server data if possible. In addition, can be used to get a cache that
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* includes hidden writes, and excludes arbitrary writes. Note that customizing
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* the returned node can lead to a more expensive calculation.
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*/
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- (id<FNode>)calculateCompleteEventCacheWithCompleteServerCache:
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(id<FNode>)completeServerCache {
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return [self.writeTree calculateCompleteEventCacheAtPath:self.path
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completeServerCache:completeServerCache
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excludeWriteIds:nil
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includeHiddenWrites:NO];
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}
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/**
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* @return If possible, returns a children node containing all of the complete
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* children we have data for. The returned data is a mix of the given server
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* data and write data.
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*/
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- (FChildrenNode *)calculateCompleteEventChildrenWithCompleteServerChildren:
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(id<FNode>)completeServerChildren {
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return [self.writeTree
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calculateCompleteEventChildrenAtPath:self.path
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completeServerChildren:completeServerChildren];
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}
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/**
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* Given that either the underlying server data has updated or the outstanding
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* writes have been updating, determine what, if anything, needs to be applied
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* to the event cache.
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*
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* Possibilities:
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*
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* 1. No writes are shadowing. Events should be raised, the snap to be applied
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* comes from the server data.
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*
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* 2. Some writes are completely shadowing. No events to be raised.
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*
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* 3. Is partially shadowed. Events should be raised.
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*
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* Either existingEventSnap or existingServerSnap must exist, this is validated
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* via an assert.
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*/
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- (id<FNode>)
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calculateEventCacheAfterServerOverwriteWithChildPath:(FPath *)childPath
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existingEventSnap:
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(id<FNode>)existingEventSnap
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existingServerSnap:
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(id<FNode>)existingServerSnap {
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return [self.writeTree
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calculateEventCacheAfterServerOverwriteAtPath:self.path
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childPath:childPath
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existingEventSnap:existingEventSnap
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existingServerSnap:existingServerSnap];
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}
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/**
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* Returns a node if there is a complete overwrite for this path. More
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* specifically, if there is a write at a higher path, this will return the
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* child of that write relative to the write and this path. Returns nil if there
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* is no write at this path.
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*/
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- (id<FNode>)shadowingWriteAtPath:(FPath *)path {
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return [self.writeTree shadowingWriteAtPath:[self.path child:path]];
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}
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/**
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* This method is used when processing child remove events on a query. If we
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* can, we pull in children that are outside the window, but may now be in the
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* window.
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*/
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- (FNamedNode *)calculateNextNodeAfterPost:(FNamedNode *)post
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completeServerData:(id<FNode>)completeServerData
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reverse:(BOOL)reverse
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index:(id<FIndex>)index {
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return [self.writeTree calculateNextNodeAfterPost:post
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atPath:self.path
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completeServerData:completeServerData
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reverse:reverse
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index:index];
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}
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/**
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* Returns a complete child for a given server snap after applying all user
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* writes or nil if there is no complete child for this child key.
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*/
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- (id<FNode>)calculateCompleteChild:(NSString *)childKey
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cache:(FCacheNode *)existingServerCache {
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return [self.writeTree calculateCompleteChildAtPath:self.path
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childKey:childKey
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cache:existingServerCache];
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}
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/**
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* @return a WriteTreeref for a child.
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*/
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- (FWriteTreeRef *)childWriteTreeRef:(NSString *)childKey {
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return
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[[FWriteTreeRef alloc] initWithPath:[self.path childFromString:childKey]
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writeTree:self.writeTree];
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}
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@end
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