Files
firebase-ios-sdk/FirebaseAuth/Sources/Swift/Backend/RPC/SignInWithGameCenterRequest.swift
T
Nick Cookeandgemini-code-assist[bot] dc18b7f5b9 refactor(global): cleanup redundant availability checks and update sample apps audit (#16143)
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
2026-04-30 18:48:30 -04:00

103 lines
3.5 KiB
Swift

// Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
import Foundation
private let kSignInWithGameCenterEndPoint = "signInWithGameCenter"
/// The request to sign in with Game Center account
class SignInWithGameCenterRequest: IdentityToolkitRequest, AuthRPCRequest {
typealias Response = SignInWithGameCenterResponse
/// The playerID to verify.
var playerID: String?
/// The team player ID of the Game Center local player.
var teamPlayerID: String?
/// The game player ID of the Game Center local player.
var gamePlayerID: String?
/// The URL for the encryption key.
var publicKeyURL: URL
/// The verification signature data generated by Game Center.
var signature: Data
/// A random strong used to compute the hash and keep it randomized.
var salt: Data
/// The date and time that the signature was created.
var timestamp: UInt64?
/// The STS Access Token for the authenticated user, only needed for linking the user.
var accessToken: String?
/// The display name of the local Game Center player.
var displayName: String?
/// Designated initializer.
/// - Parameter playerID: The ID of the Game Center player.
/// - Parameter teamPlayerID: The teamPlayerID of the Game Center local player.
/// - Parameter gamePlayerID: The gamePlayerID of the Game Center local player.
/// - Parameter publicKeyURL: The URL for the encryption key.
/// - Parameter signature: The verification signature generated.
/// - Parameter salt: A random string used to compute the hash and keep it randomized.
/// - Parameter timestamp: The date and time that the signature was created.
/// - Parameter displayName: The display name of the Game Center player.
init(playerID: String?, teamPlayerID: String?, gamePlayerID: String?,
publicKeyURL: URL,
signature: Data, salt: Data,
timestamp: UInt64?, displayName: String?,
requestConfiguration: AuthRequestConfiguration) {
self.playerID = playerID
self.teamPlayerID = teamPlayerID
self.gamePlayerID = gamePlayerID
self.publicKeyURL = publicKeyURL
self.signature = signature
self.salt = salt
self.timestamp = timestamp
self.displayName = displayName
super.init(
endpoint: kSignInWithGameCenterEndPoint,
requestConfiguration: requestConfiguration
)
}
var unencodedHTTPRequestBody: [String: AnyHashable]? {
var postBody: [String: AnyHashable] = [
"playerId": playerID,
"publicKeyUrl": publicKeyURL.absoluteString,
"signature": signature.base64URLEncodedString(),
"salt": salt.base64URLEncodedString(),
]
if timestamp != 0 {
postBody["timestamp"] = timestamp
}
if let teamPlayerID {
postBody["teamPlayerId"] = teamPlayerID
}
if let gamePlayerID {
postBody["gamePlayerId"] = gamePlayerID
}
if let accessToken {
postBody["idToken"] = accessToken
}
if let displayName {
postBody["displayName"] = displayName
}
return postBody
}
}