Files
firebase-ios-sdk/Firestore/Source/Core/FSTFirestoreClient.h
T
Gil 8770828dd8 Refactor usages of DatabaseId to avoid raw pointers (#3041)
* Remove stale references to DatabaseId
* Have Firestore take the DatabaseId directly
* Allow tests to default the database implicitly
* Have FSTSerializerBeta take DatabaseId by value
* Have FSTUserDataConverter take DatabaseId by value
* Make FIRFirestore.databaseID a const reference
* Make FSTFirestoreClient.databaseID a const reference
* Have FSTReferenceValue take DatabaseId by value
* Have DatabaseInfo take DatabaseId by value
* Have Serializer take DatabaseId by value
* Fix C++ ReferenceValue
  * Take DatabaseId by value
  * Reverse order to match Android
  * Rename `reference` to `key`
2019-05-21 20:28:51 -07:00

137 lines
5.5 KiB
Objective-C

/*
* Copyright 2017 Google
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#import <Foundation/Foundation.h>
#include <memory>
#include <vector>
#import "Firestore/Source/Core/FSTTypes.h"
#include "Firestore/core/src/firebase/firestore/api/document_reference.h"
#include "Firestore/core/src/firebase/firestore/api/document_snapshot.h"
#include "Firestore/core/src/firebase/firestore/api/query_core.h"
#include "Firestore/core/src/firebase/firestore/api/settings.h"
#include "Firestore/core/src/firebase/firestore/auth/credentials_provider.h"
#include "Firestore/core/src/firebase/firestore/core/database_info.h"
#include "Firestore/core/src/firebase/firestore/core/listen_options.h"
#include "Firestore/core/src/firebase/firestore/core/query_listener.h"
#include "Firestore/core/src/firebase/firestore/core/transaction.h"
#include "Firestore/core/src/firebase/firestore/core/view_snapshot.h"
#include "Firestore/core/src/firebase/firestore/model/database_id.h"
#include "Firestore/core/src/firebase/firestore/util/async_queue.h"
#include "Firestore/core/src/firebase/firestore/util/executor.h"
#include "Firestore/core/src/firebase/firestore/util/statusor_callback.h"
@class FIRDocumentReference;
@class FIRDocumentSnapshot;
@class FIRQuery;
@class FIRQuerySnapshot;
@class FSTDatabaseID;
@class FSTDatabaseInfo;
@class FSTDocument;
@class FSTMutation;
@class FSTQuery;
@class FSTTransaction;
namespace api = firebase::firestore::api;
namespace auth = firebase::firestore::auth;
namespace core = firebase::firestore::core;
namespace model = firebase::firestore::model;
namespace util = firebase::firestore::util;
NS_ASSUME_NONNULL_BEGIN
/**
* FirestoreClient is a top-level class that constructs and owns all of the pieces of the client
* SDK architecture. It is responsible for creating the worker queue that is shared by all of the
* other components in the system.
*/
@interface FSTFirestoreClient : NSObject
/**
* Creates and returns a FSTFirestoreClient with the given parameters.
*
* All callbacks and events will be triggered on the provided userExecutor.
*/
+ (instancetype)clientWithDatabaseInfo:(const core::DatabaseInfo &)databaseInfo
settings:(const api::Settings &)settings
credentialsProvider:
(auth::CredentialsProvider *)credentialsProvider // no passing ownership
userExecutor:(std::shared_ptr<util::Executor>)userExecutor
workerQueue:(std::shared_ptr<util::AsyncQueue>)workerQueue;
- (instancetype)init NS_UNAVAILABLE;
/** Shuts down this client, cancels all writes / listeners, and releases all resources. */
- (void)shutdownWithCallback:(util::StatusCallback)callback;
/** Disables the network connection. Pending operations will not complete. */
- (void)disableNetworkWithCallback:(util::StatusCallback)callback;
/** Enables the network connection and requeues all pending operations. */
- (void)enableNetworkWithCallback:(util::StatusCallback)callback;
/** Starts listening to a query. */
- (std::shared_ptr<core::QueryListener>)listenToQuery:(FSTQuery *)query
options:(core::ListenOptions)options
listener:
(core::ViewSnapshot::SharedListener &&)listener;
/** Stops listening to a query previously listened to. */
- (void)removeListener:(const std::shared_ptr<core::QueryListener> &)listener;
/**
* Retrieves a document from the cache via the indicated callback. If the doc
* doesn't exist, an error will be sent to the callback.
*/
- (void)getDocumentFromLocalCache:(const api::DocumentReference &)doc
callback:(api::DocumentSnapshot::Listener &&)callback;
/**
* Retrieves a (possibly empty) set of documents from the cache via the
* indicated completion.
*/
- (void)getDocumentsFromLocalCache:(const api::Query &)query
callback:(api::QuerySnapshot::Listener &&)callback;
/** Write mutations. callback will be notified when it's written to the backend. */
- (void)writeMutations:(std::vector<FSTMutation *> &&)mutations
callback:(util::StatusCallback)callback;
/** Tries to execute the transaction in updateCallback up to retries times. */
- (void)transactionWithRetries:(int)retries
updateCallback:(core::TransactionUpdateCallback)updateCallback
resultCallback:(core::TransactionResultCallback)resultCallback;
/** The database ID of the databaseInfo this client was initialized with. */
@property(nonatomic, assign, readonly) const model::DatabaseId &databaseID;
/**
* Dispatch queue for user callbacks / events. This will often be the "Main Dispatch Queue" of the
* app but the developer can configure it to a different queue if they so choose.
*/
- (const std::shared_ptr<util::Executor> &)userExecutor;
/** For testing only. */
- (const std::shared_ptr<util::AsyncQueue> &)workerQueue;
- (bool)isShutdown;
@end
NS_ASSUME_NONNULL_END