mirror of
https://github.com/firebase/firebase-ios-sdk
synced 2026-11-09 22:36:01 +05:45
341 lines
11 KiB
Swift
341 lines
11 KiB
Swift
// Copyright 2022 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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import Foundation
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#if COCOAPODS
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import GTMSessionFetcher
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#else
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import GTMSessionFetcherCore
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#endif
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/**
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* `StorageDownloadTask` implements resumable downloads from an object in Firebase Storage.
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*
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* Downloads can be returned on completion with a completion handler, and can be monitored
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* by attaching observers, or controlled by calling `pause()`, `resume()`,
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* or `cancel()`.
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*
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* Downloads can currently be returned as `Data` in memory, or as a `URL` to a file on disk.
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*
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* Downloads are performed on a background queue, and callbacks are raised on the developer
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* specified `callbackQueue` in Storage, or the main queue if left unspecified.
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*/
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@objc(FIRStorageDownloadTask)
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open class StorageDownloadTask: StorageObservableTask, StorageTaskManagement, @unchecked Sendable {
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/**
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* Prepares a task and begins execution.
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*/
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@objc open func enqueue() {
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Task {
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await enqueueImplementation()
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}
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}
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/**
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* Pauses a task currently in progress. Calling this on a paused task has no effect.
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*/
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@objc open func pause() {
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var fetcherToStop: GTMSessionFetcher?
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var snapshotToFire: StorageTaskSnapshot?
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stateLock.withLock {
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guard state == .unknown || state == .queueing || state == .resuming || state == .running ||
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state == .progress else {
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return
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}
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if let fetcher {
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state = .pausing
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// Use the resume callback to confirm pause status since it always runs after the last
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// NSURLSession update.
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fetcher.resumeDataBlock = { [weak self] (data: Data) in
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guard let self = self else { return }
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var snapshotToFire: StorageTaskSnapshot?
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self.stateLock.withLock {
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if self.state == .pausing {
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self.downloadData = data
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self.state = .paused
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snapshotToFire = self.snapshotUnderLock()
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}
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}
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if let snapshotToFire {
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self.fire(for: .pause, snapshot: snapshotToFire)
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}
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}
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fetcherToStop = fetcher
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} else {
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state = .paused
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snapshotToFire = snapshotUnderLock()
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}
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}
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if let snapshotToFire {
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fire(for: .pause, snapshot: snapshotToFire)
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}
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fetcherToStop?.stopFetching()
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}
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/**
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* Cancels a task.
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*/
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@objc open func cancel() {
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cancel(withError: StorageError.cancelled as NSError)
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}
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/**
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* Resumes a paused task. Calling this on a running task has no effect.
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*/
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@objc open func resume() {
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var downloadDataToResume: Data?
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var snapshotToFire: StorageTaskSnapshot?
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let shouldReturn1 = stateLock.withLock { () -> Bool in
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guard state == .unknown || state == .queueing || state == .pausing || state == .paused ||
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state == .progress else {
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return true
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}
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state = .resuming
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downloadDataToResume = downloadData
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snapshotToFire = snapshotUnderLock()
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return false
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}
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if shouldReturn1 { return }
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if let snapshotToFire {
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fire(for: .resume, snapshot: snapshotToFire)
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}
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let shouldEnqueue = stateLock.withLock { () -> Bool in
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if state == .cancelled || state == .paused || state == .pausing { return false }
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state = .running
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return true
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}
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if shouldEnqueue {
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Task {
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await self.enqueueImplementation(resumeWith: downloadDataToResume)
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}
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}
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}
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private var fetcher: GTMSessionFetcher?
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var downloadData: Data?
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// Hold completion in object to force it to be retained until completion block is called.
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var completionData: ((Data?, Error?) -> Void)?
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var completionURL: ((URL?, Error?) -> Void)?
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// MARK: - Internal Implementations
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override init(reference: StorageReference,
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queue: DispatchQueue,
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file: URL?) {
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super.init(reference: reference, queue: queue, file: file)
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}
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deinit {
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self.fetcher?.stopFetching()
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}
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private func enqueueImplementation(resumeWith resumeData: Data? = nil) async {
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let shouldProceed = stateLock.withLock { () -> Bool in
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guard state == .unknown || state == .queueing || state == .resuming || state == .running ||
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state == .progress else {
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return false
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}
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state = .queueing
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return true
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}
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if !shouldProceed { return }
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var request = baseRequest
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request.httpMethod = "GET"
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request.timeoutInterval = reference.storage.maxDownloadRetryTime
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var components = URLComponents(url: request.url!, resolvingAgainstBaseURL: false)
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components?.query = "alt=media"
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request.url = components?.url
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var fetcher: GTMSessionFetcher
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if let resumeData {
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fetcher = GTMSessionFetcher(downloadResumeData: resumeData)
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fetcher.comment = "Resuming DownloadTask"
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} else {
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let fetcherService = await StorageFetcherService.shared.service(reference.storage)
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fetcher = fetcherService.fetcher(with: request)
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fetcher.comment = "Starting DownloadTask"
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}
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fetcher.maxRetryInterval = reference.storage.maxDownloadRetryInterval
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if let fileURL {
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// Handle file downloads
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fetcher.destinationFileURL = fileURL
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fetcher.downloadProgressBlock = { [weak self] (bytesWritten: Int64,
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totalBytesWritten: Int64,
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totalBytesExpectedToWrite: Int64) in
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guard let self = self else { return }
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var snapshotToFire: StorageTaskSnapshot?
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self.stateLock.withLock {
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guard self.state == .unknown || self.state == .queueing || self.state == .resuming ||
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self.state == .running || self.state == .progress else {
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return
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}
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self.state = .progress
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self.progress.completedUnitCount = totalBytesWritten
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self.progress.totalUnitCount = totalBytesExpectedToWrite
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snapshotToFire = self.snapshotUnderLock()
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}
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if let snapshotToFire {
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self.fire(for: .progress, snapshot: snapshotToFire)
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}
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self.stateLock.withLock {
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guard self.state == .unknown || self.state == .queueing || self.state == .resuming ||
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self.state == .running || self.state == .progress else {
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return
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}
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self.state = .running
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}
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}
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} else {
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// Handle data downloads
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fetcher.receivedProgressBlock = { [weak self, weak fetcher] (bytesWritten: Int64,
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totalBytesWritten: Int64) in
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guard let self = self, let fetcher = fetcher else { return }
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var snapshotToFire: StorageTaskSnapshot?
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self.stateLock.withLock {
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guard self.state == .unknown || self.state == .queueing || self.state == .resuming ||
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self.state == .running || self.state == .progress else {
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return
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}
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self.state = .progress
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self.progress.completedUnitCount = totalBytesWritten
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if let totalLength = fetcher.response?.expectedContentLength {
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self.progress.totalUnitCount = totalLength
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}
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snapshotToFire = self.snapshotUnderLock()
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}
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if let snapshotToFire {
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self.fire(for: .progress, snapshot: snapshotToFire)
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}
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self.stateLock.withLock {
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guard self.state == .unknown || self.state == .queueing || self.state == .resuming ||
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self.state == .running || self.state == .progress else {
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return
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}
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self.state = .running
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}
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}
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}
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var isPausing = false
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let shouldContinue = stateLock.withLock { () -> Bool in
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if state == .cancelled || state == .pausing || state == .paused {
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isPausing = state == .pausing
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return false
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}
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self.fetcher = fetcher
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state = .running
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return true
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}
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if !shouldContinue {
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if isPausing {
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fetcher.resumeDataBlock = { [weak self] (data: Data) in
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guard let self = self else { return }
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var snapshotToFire: StorageTaskSnapshot?
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self.stateLock.withLock {
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if self.state == .pausing {
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self.downloadData = data
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self.state = .paused
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snapshotToFire = self.snapshotUnderLock()
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}
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}
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if let snapshotToFire {
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self.fire(for: .pause, snapshot: snapshotToFire)
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}
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}
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}
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fetcher.stopFetching()
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return
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}
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do {
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let data = try await fetcher.beginFetch()
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let isCancelled = stateLock.withLock { state == .cancelled }
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if isCancelled { return }
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var progressSnapshot: StorageTaskSnapshot?
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var successSnapshot: StorageTaskSnapshot?
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stateLock.withLock {
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if state == .cancelled { return }
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state = .progress
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progressSnapshot = snapshotUnderLock()
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state = .success
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downloadData = data
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successSnapshot = snapshotUnderLock()
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}
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if let progressSnapshot {
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fire(for: .progress, snapshot: progressSnapshot)
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}
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if let successSnapshot {
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fire(for: .success, snapshot: successSnapshot)
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removeAllObservers()
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}
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} catch {
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var progressSnapshot: StorageTaskSnapshot?
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var failureSnapshot: StorageTaskSnapshot?
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stateLock.withLock {
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if state == .cancelled || state == .paused || state == .pausing { return }
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state = .progress
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progressSnapshot = snapshotUnderLock()
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state = .failed
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self.error = StorageErrorCode.error(
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withServerError: error as NSError,
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ref: reference
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)
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failureSnapshot = snapshotUnderLock()
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}
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if let progressSnapshot {
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fire(for: .progress, snapshot: progressSnapshot)
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}
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if let failureSnapshot {
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fire(for: .failure, snapshot: failureSnapshot)
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removeAllObservers()
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}
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}
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}
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func cancel(withError error: NSError) {
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var fetcherToStop: GTMSessionFetcher?
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var failureSnapshot: StorageTaskSnapshot?
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stateLock.withLock {
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if state == .cancelled || state == .success || state == .failed {
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return
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}
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state = .cancelled
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self.error = error
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fetcherToStop = fetcher
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failureSnapshot = snapshotUnderLock()
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}
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if let failureSnapshot {
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fetcherToStop?.stopFetching()
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fire(for: .failure, snapshot: failureSnapshot)
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removeAllObservers()
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}
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}
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}
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