mirror of
https://github.com/firebase/firebase-ios-sdk
synced 2026-11-11 22:55:59 +05:45
[Port of https://github.com/firebase/firebase-js-sdk/commit/0fa319e5e019dd0d40ab441d2ff9f8f6d4724e43] * Refactored FSTOnlineState tracking out of FSTRemoteStore and into new FSTOnlineStateTracker component. * Added a 10 second timeout to transition from OnlineState.Unknown to OnlineState.Offline rather than waiting indefinitely for the stream to succeed or fail. * Removed hack to run SpecTests using an FSTDispatchQueue that wrapped dispatch_get_main_queue(). This was incompatible with [FSTDispatchQueue runDelayedCallbacksUntil:] since it queues work and blocks waiting for it to complete. Now spec tests create / use a proper FSTDispatchQueue. * Added a SpecTest to verify OnlineState timeout behavior. * Misc cleanup: * Renamed FSTOnlineState states: Failed => Offline, Healthy => Online * Renamed FSTTimerIds (ListenStreamConnection => ListenStreamConnectionBackoff) * Added ability to run timers from spec tests.
326 lines
13 KiB
Plaintext
326 lines
13 KiB
Plaintext
/*
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* Copyright 2017 Google
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#import "Firestore/Source/Core/FSTFirestoreClient.h"
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#import <future>
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#import "Firestore/Source/Core/FSTEventManager.h"
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#import "Firestore/Source/Core/FSTSyncEngine.h"
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#import "Firestore/Source/Core/FSTTransaction.h"
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#import "Firestore/Source/Local/FSTEagerGarbageCollector.h"
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#import "Firestore/Source/Local/FSTLevelDB.h"
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#import "Firestore/Source/Local/FSTLocalSerializer.h"
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#import "Firestore/Source/Local/FSTLocalStore.h"
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#import "Firestore/Source/Local/FSTMemoryPersistence.h"
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#import "Firestore/Source/Local/FSTNoOpGarbageCollector.h"
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#import "Firestore/Source/Remote/FSTDatastore.h"
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#import "Firestore/Source/Remote/FSTRemoteStore.h"
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#import "Firestore/Source/Remote/FSTSerializerBeta.h"
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#import "Firestore/Source/Util/FSTAssert.h"
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#import "Firestore/Source/Util/FSTClasses.h"
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#import "Firestore/Source/Util/FSTDispatchQueue.h"
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#import "Firestore/Source/Util/FSTLogger.h"
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#include "Firestore/core/src/firebase/firestore/auth/credentials_provider.h"
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#include "Firestore/core/src/firebase/firestore/core/database_info.h"
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#include "Firestore/core/src/firebase/firestore/model/database_id.h"
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#include "Firestore/core/src/firebase/firestore/util/string_apple.h"
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namespace util = firebase::firestore::util;
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using firebase::firestore::auth::CredentialsProvider;
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using firebase::firestore::auth::User;
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using firebase::firestore::core::DatabaseInfo;
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using firebase::firestore::model::DatabaseId;
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NS_ASSUME_NONNULL_BEGIN
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@interface FSTFirestoreClient () {
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DatabaseInfo _databaseInfo;
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}
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- (instancetype)initWithDatabaseInfo:(const DatabaseInfo &)databaseInfo
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usePersistence:(BOOL)usePersistence
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credentialsProvider:
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(CredentialsProvider *)credentialsProvider // no passing ownership
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userDispatchQueue:(FSTDispatchQueue *)userDispatchQueue
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workerDispatchQueue:(FSTDispatchQueue *)queue NS_DESIGNATED_INITIALIZER;
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@property(nonatomic, assign, readonly) const DatabaseInfo *databaseInfo;
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@property(nonatomic, strong, readonly) FSTEventManager *eventManager;
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@property(nonatomic, strong, readonly) id<FSTPersistence> persistence;
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@property(nonatomic, strong, readonly) FSTSyncEngine *syncEngine;
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@property(nonatomic, strong, readonly) FSTRemoteStore *remoteStore;
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@property(nonatomic, strong, readonly) FSTLocalStore *localStore;
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/**
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* Dispatch queue responsible for all of our internal processing. When we get incoming work from
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* the user (via public API) or the network (incoming GRPC messages), we should always dispatch
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* onto this queue. This ensures our internal data structures are never accessed from multiple
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* threads simultaneously.
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*/
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@property(nonatomic, strong, readonly) FSTDispatchQueue *workerDispatchQueue;
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// Does not own the CredentialsProvider instance.
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@property(nonatomic, assign, readonly) CredentialsProvider *credentialsProvider;
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@end
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@implementation FSTFirestoreClient
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+ (instancetype)clientWithDatabaseInfo:(const DatabaseInfo &)databaseInfo
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usePersistence:(BOOL)usePersistence
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credentialsProvider:
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(CredentialsProvider *)credentialsProvider // no passing ownership
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userDispatchQueue:(FSTDispatchQueue *)userDispatchQueue
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workerDispatchQueue:(FSTDispatchQueue *)workerDispatchQueue {
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return [[FSTFirestoreClient alloc] initWithDatabaseInfo:databaseInfo
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usePersistence:usePersistence
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credentialsProvider:credentialsProvider
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userDispatchQueue:userDispatchQueue
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workerDispatchQueue:workerDispatchQueue];
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}
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- (instancetype)initWithDatabaseInfo:(const DatabaseInfo &)databaseInfo
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usePersistence:(BOOL)usePersistence
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credentialsProvider:
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(CredentialsProvider *)credentialsProvider // no passing ownership
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userDispatchQueue:(FSTDispatchQueue *)userDispatchQueue
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workerDispatchQueue:(FSTDispatchQueue *)workerDispatchQueue {
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if (self = [super init]) {
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_databaseInfo = databaseInfo;
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_credentialsProvider = credentialsProvider;
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_userDispatchQueue = userDispatchQueue;
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_workerDispatchQueue = workerDispatchQueue;
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auto userPromise = std::make_shared<std::promise<User>>();
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__weak typeof(self) weakSelf = self;
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auto userChangeListener = [initialized = false, userPromise, weakSelf,
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workerDispatchQueue](User user) mutable {
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typeof(self) strongSelf = weakSelf;
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if (!strongSelf) return;
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if (!initialized) {
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initialized = true;
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userPromise->set_value(user);
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} else {
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[workerDispatchQueue dispatchAsync:^{
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[strongSelf userDidChange:user];
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}];
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}
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};
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_credentialsProvider->SetUserChangeListener(userChangeListener);
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// Defer initialization until we get the current user from the userChangeListener. This is
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// guaranteed to be synchronously dispatched onto our worker queue, so we will be initialized
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// before any subsequently queued work runs.
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[_workerDispatchQueue dispatchAsync:^{
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User user = userPromise->get_future().get();
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[self initializeWithUser:user usePersistence:usePersistence];
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}];
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}
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return self;
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}
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- (void)initializeWithUser:(const User &)user usePersistence:(BOOL)usePersistence {
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// Do all of our initialization on our own dispatch queue.
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[self.workerDispatchQueue verifyIsCurrentQueue];
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// Note: The initialization work must all be synchronous (we can't dispatch more work) since
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// external write/listen operations could get queued to run before that subsequent work
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// completes.
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id<FSTGarbageCollector> garbageCollector;
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if (usePersistence) {
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// TODO(http://b/33384523): For now we just disable garbage collection when persistence is
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// enabled.
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garbageCollector = [[FSTNoOpGarbageCollector alloc] init];
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NSString *dir = [FSTLevelDB storageDirectoryForDatabaseInfo:*self.databaseInfo
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documentsDirectory:[FSTLevelDB documentsDirectory]];
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FSTSerializerBeta *remoteSerializer =
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[[FSTSerializerBeta alloc] initWithDatabaseID:&self.databaseInfo->database_id()];
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FSTLocalSerializer *serializer =
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[[FSTLocalSerializer alloc] initWithRemoteSerializer:remoteSerializer];
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_persistence = [[FSTLevelDB alloc] initWithDirectory:dir serializer:serializer];
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} else {
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garbageCollector = [[FSTEagerGarbageCollector alloc] init];
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_persistence = [FSTMemoryPersistence persistence];
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}
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NSError *error;
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if (![_persistence start:&error]) {
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// If local storage fails to start then just throw up our hands: the error is unrecoverable.
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// There's nothing an end-user can do and nearly all failures indicate the developer is doing
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// something grossly wrong so we should stop them cold in their tracks with a failure they
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// can't ignore.
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[NSException raise:NSInternalInconsistencyException format:@"Failed to open DB: %@", error];
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}
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_localStore = [[FSTLocalStore alloc] initWithPersistence:_persistence
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garbageCollector:garbageCollector
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initialUser:user];
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FSTDatastore *datastore = [FSTDatastore datastoreWithDatabase:self.databaseInfo
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workerDispatchQueue:self.workerDispatchQueue
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credentials:_credentialsProvider];
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_remoteStore = [[FSTRemoteStore alloc] initWithLocalStore:_localStore
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datastore:datastore
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workerDispatchQueue:self.workerDispatchQueue];
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_syncEngine = [[FSTSyncEngine alloc] initWithLocalStore:_localStore
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remoteStore:_remoteStore
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initialUser:user];
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_eventManager = [FSTEventManager eventManagerWithSyncEngine:_syncEngine];
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// Setup wiring for remote store.
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_remoteStore.syncEngine = _syncEngine;
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_remoteStore.onlineStateDelegate = self;
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// NOTE: RemoteStore depends on LocalStore (for persisting stream tokens, refilling mutation
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// queue, etc.) so must be started after LocalStore.
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[_localStore start];
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[_remoteStore start];
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}
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- (void)userDidChange:(const User &)user {
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[self.workerDispatchQueue verifyIsCurrentQueue];
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FSTLog(@"User Changed: %@", util::WrapNSStringNoCopy(user.uid()));
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[self.syncEngine userDidChange:user];
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}
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- (void)applyChangedOnlineState:(FSTOnlineState)onlineState {
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[self.syncEngine applyChangedOnlineState:onlineState];
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[self.eventManager applyChangedOnlineState:onlineState];
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}
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- (void)disableNetworkWithCompletion:(nullable FSTVoidErrorBlock)completion {
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[self.workerDispatchQueue dispatchAsync:^{
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[self.remoteStore disableNetwork];
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if (completion) {
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[self.userDispatchQueue dispatchAsync:^{
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completion(nil);
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}];
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}
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}];
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}
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- (void)enableNetworkWithCompletion:(nullable FSTVoidErrorBlock)completion {
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[self.workerDispatchQueue dispatchAsync:^{
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[self.remoteStore enableNetwork];
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if (completion) {
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[self.userDispatchQueue dispatchAsync:^{
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completion(nil);
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}];
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}
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}];
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}
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- (void)shutdownWithCompletion:(nullable FSTVoidErrorBlock)completion {
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[self.workerDispatchQueue dispatchAsync:^{
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self->_credentialsProvider->SetUserChangeListener(nullptr);
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[self.remoteStore shutdown];
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[self.localStore shutdown];
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[self.persistence shutdown];
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if (completion) {
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[self.userDispatchQueue dispatchAsync:^{
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completion(nil);
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}];
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}
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}];
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}
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- (FSTQueryListener *)listenToQuery:(FSTQuery *)query
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options:(FSTListenOptions *)options
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viewSnapshotHandler:(FSTViewSnapshotHandler)viewSnapshotHandler {
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FSTQueryListener *listener = [[FSTQueryListener alloc] initWithQuery:query
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options:options
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viewSnapshotHandler:viewSnapshotHandler];
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[self.workerDispatchQueue dispatchAsync:^{
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[self.eventManager addListener:listener];
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}];
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return listener;
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}
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- (void)removeListener:(FSTQueryListener *)listener {
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[self.workerDispatchQueue dispatchAsync:^{
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[self.eventManager removeListener:listener];
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}];
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}
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- (void)writeMutations:(NSArray<FSTMutation *> *)mutations
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completion:(nullable FSTVoidErrorBlock)completion {
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[self.workerDispatchQueue dispatchAsync:^{
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if (mutations.count == 0) {
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if (completion) {
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[self.userDispatchQueue dispatchAsync:^{
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completion(nil);
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}];
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}
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} else {
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[self.syncEngine writeMutations:mutations
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completion:^(NSError *error) {
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// Dispatch the result back onto the user dispatch queue.
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if (completion) {
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[self.userDispatchQueue dispatchAsync:^{
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completion(error);
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}];
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}
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}];
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}
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}];
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};
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- (void)transactionWithRetries:(int)retries
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updateBlock:(FSTTransactionBlock)updateBlock
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completion:(FSTVoidIDErrorBlock)completion {
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[self.workerDispatchQueue dispatchAsync:^{
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[self.syncEngine transactionWithRetries:retries
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workerDispatchQueue:self.workerDispatchQueue
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updateBlock:updateBlock
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completion:^(id _Nullable result, NSError *_Nullable error) {
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// Dispatch the result back onto the user dispatch queue.
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if (completion) {
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[self.userDispatchQueue dispatchAsync:^{
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completion(result, error);
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}];
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}
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}];
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}];
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}
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- (const DatabaseInfo *)databaseInfo {
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return &_databaseInfo;
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}
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- (const DatabaseId *)databaseID {
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return &_databaseInfo.database_id();
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}
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@end
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NS_ASSUME_NONNULL_END
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