mirror of
https://github.com/firebase/firebase-ios-sdk
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* Clean up quoting and other minor issues * Reorganize CMake build output Make it clearer which parts of the output pertain to external projects. * Use a consistent ordering of ExternalProject arguments * Prevent the top-level build from running in parallel This prevents spurious failures when running make -j. * Actually parse arguments in the xcodebuild function * Use ExternalProject features when available * submodule limits from CMake 3.0 * shallow clones from CMake 3.6 * git progress output from CMake 3.8 * Only build the parts of leveldb we need Skip building the tools and other libraries * Avoid installing ExternalProjects Consume build output directly so that we can build just the targets we need. Installing causes all targets to be built. This doesn't matter as much for these targets but the gRPC build includes a ton of stuff we don't need so it's worth adopting this as a general strategy. * Define an external build for grpc * Test that grpc can link successfully. * Add a FindGRPC CMake module * Actually comment ExternalProjext_GitSource
90 lines
2.7 KiB
CMake
90 lines
2.7 KiB
CMake
# Copyright 2017 Google
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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include(CMakeParseArguments)
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include(ExternalProject)
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# Builds an existing Xcode project or workspace as an external project in CMake.
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#
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# xcodebuild(<framework> [<option>...])
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#
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# Options:
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# ``DEPENDS <projects>...``
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# Targets on which the project depends
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# ``SCHEME <scheme>``
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# The scheme to build in the workspace, defaults to <framework>-<platform>,
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# where <platform> is always "macOS".
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# ``WORKSPACE <workspace>``
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# Location of the xcworkspace file containing the target to build. Defaults to
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# Example/Firebase.xcworkspace.
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function(xcodebuild framework)
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# Parse arguments
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set(options "")
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set(single_value SCHEME WORKSPACE)
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set(multi_value DEPENDS)
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cmake_parse_arguments(xcb "${options}" "${single_value}" "${multi_value}" ${ARGN})
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if(NOT xcb_WORKSPACE)
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set(xcb_WORKSPACE ${PROJECT_SOURCE_DIR}/Example/Firebase.xcworkspace)
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endif()
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# TODO(mcg): Investigate supporting non-macOS platforms
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# The canonical way to build and test for iOS is via Xcode and CocoaPods so
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# it's not super important to make this work here
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set(platform macOS)
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set(destination "platform=macOS,arch=x86_64")
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set(scheme "${framework}-${platform}")
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# CMake has a variety of release types, but Xcode has just one by default.
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if(CMAKE_BUILD_TYPE STREQUAL Debug)
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set(configuration Debug)
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else()
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set(configuration Release)
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endif()
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# Pipe build output through xcpretty if it's available
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find_program(xcpretty_cmd xcpretty)
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if(xcpretty_cmd)
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set(pipe_xcpretty "|" ${xcpretty_cmd})
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endif()
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ExternalProject_Add(
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${framework}
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DEPENDS ${xcb_DEPENDS}
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PREFIX ${PROJECT_BINARY_DIR}/external/${framework}
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# The source directory doesn't actually matter
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SOURCE_DIR ${PROJECT_SOURCE_DIR}
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BINARY_DIR ${PROJECT_BINARY_DIR}/Frameworks
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CONFIGURE_COMMAND ""
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BUILD_COMMAND
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xcodebuild
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-workspace ${xcb_WORKSPACE}
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-scheme ${scheme}
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-configuration ${configuration}
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-destination ${destination}
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CONFIGURATION_BUILD_DIR=<BINARY_DIR>
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build
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${pipe_xcpretty}
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BUILD_ALWAYS ${BUILD_PODS}
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INSTALL_COMMAND ""
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TEST_COMMAND ""
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)
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endfunction()
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