mirror of
https://github.com/firebase/firebase-ios-sdk
synced 2026-11-10 22:45:59 +05:45
193 lines
6.8 KiB
Swift
193 lines
6.8 KiB
Swift
// Copyright 2022 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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import Foundation
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#if COCOAPODS
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import GTMSessionFetcher
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#else
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import GTMSessionFetcherCore
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#endif
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/**
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* `StorageDownloadTask` implements resumable downloads from an object in Firebase Storage.
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* Downloads can be returned on completion with a completion handler, and can be monitored
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* by attaching observers, or controlled by calling `pause()`, `resume()`,
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* or `cancel()`.
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* Downloads can currently be returned as `Data` in memory, or as a `URL` to a file on disk.
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* Downloads are performed on a background queue, and callbacks are raised on the developer
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* specified `callbackQueue` in Storage, or the main queue if left unspecified.
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*/
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@objc(FIRStorageDownloadTask)
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open class StorageDownloadTask: StorageObservableTask, StorageTaskManagement {
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/**
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* Prepares a task and begins execution.
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*/
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@objc open func enqueue() {
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enqueueImplementation()
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}
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/**
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* Pauses a task currently in progress. Calling this on a paused task has no effect.
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*/
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@objc open func pause() {
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dispatchQueue.async { [weak self] in
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guard let self = self else { return }
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if self.state == .paused || self.state == .pausing {
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return
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}
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self.state = .pausing
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// Use the resume callback to confirm pause status since it always runs after the last
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// NSURLSession update.
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self.fetcher?.resumeDataBlock = { [weak self] (data: Data) in
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guard let self = self else { return }
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self.downloadData = data
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self.state = .paused
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self.fire(for: .pause, snapshot: self.snapshot)
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}
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self.fetcher?.stopFetching()
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}
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}
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/**
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* Cancels a task.
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*/
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@objc open func cancel() {
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let error = StorageErrorCode.error(withCode: .cancelled)
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cancel(withError: error)
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}
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/**
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* Resumes a paused task. Calling this on a running task has no effect.
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*/
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@objc open func resume() {
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dispatchQueue.async { [weak self] in
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guard let self = self else { return }
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self.state = .resuming
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self.fire(for: .resume, snapshot: self.snapshot)
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self.state = .running
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self.enqueueImplementation(resumeWith: self.downloadData)
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}
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}
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private var fetcher: GTMSessionFetcher?
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private var fetcherCompletion: ((Data?, NSError?) -> Void)?
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internal var downloadData: Data?
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// Hold completion in object to force it to be retained until completion block is called.
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internal var completionData: ((Data?, Error?) -> Void)?
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internal var completionURL: ((URL?, Error?) -> Void)?
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// MARK: - Internal Implementations
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override internal init(reference: StorageReference,
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service: GTMSessionFetcherService,
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queue: DispatchQueue,
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file: URL?) {
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super.init(reference: reference, service: service, queue: queue, file: file)
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}
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deinit {
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self.fetcher?.stopFetching()
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}
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internal func enqueueImplementation(resumeWith resumeData: Data? = nil) {
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dispatchQueue.async { [weak self] in
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guard let self = self else { return }
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self.state = .queueing
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var request = self.baseRequest
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request.httpMethod = "GET"
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request.timeoutInterval = self.reference.storage.maxDownloadRetryTime
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var components = URLComponents(url: request.url!, resolvingAgainstBaseURL: false)
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components?.query = "alt=media"
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request.url = components?.url
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var fetcher: GTMSessionFetcher
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if let resumeData = resumeData {
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fetcher = GTMSessionFetcher(downloadResumeData: resumeData)
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fetcher.comment = "Resuming DownloadTask"
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} else {
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fetcher = self.fetcherService.fetcher(with: request)
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fetcher.comment = "Starting DownloadTask"
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}
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fetcher.maxRetryInterval = self.reference.storage.maxDownloadRetryInterval
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if let fileURL = self.fileURL {
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// Handle file downloads
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fetcher.destinationFileURL = fileURL
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fetcher.downloadProgressBlock = { [weak self] (bytesWritten: Int64,
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totalBytesWritten: Int64,
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totalBytesExpectedToWrite: Int64) in
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guard let self = self else { return }
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self.state = .progress
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self.progress.completedUnitCount = totalBytesWritten
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self.progress.totalUnitCount = totalBytesExpectedToWrite
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self.fire(for: .progress, snapshot: self.snapshot)
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self.state = .running
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}
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} else {
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// Handle data downloads
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fetcher.receivedProgressBlock = { [weak self] (bytesWritten: Int64,
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totalBytesWritten: Int64) in
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guard let self = self else { return }
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self.state = .progress
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self.progress.completedUnitCount = totalBytesWritten
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if let totalLength = self.fetcher?.response?.expectedContentLength {
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self.progress.totalUnitCount = totalLength
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}
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self.fire(for: .progress, snapshot: self.snapshot)
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self.state = .running
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}
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}
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self.fetcher = fetcher
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// Capture self here to retain until completion.
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self.fetcherCompletion = { [self] (data: Data?, error: NSError?) in
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defer {
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self.removeAllObservers()
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self.fetcherCompletion = nil
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}
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self.fire(for: .progress, snapshot: self.snapshot)
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// Handle potential issues with download
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if let error = error {
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self.state = .failed
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self.error = StorageErrorCode.error(withServerError: error, ref: self.reference)
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self.fire(for: .failure, snapshot: self.snapshot)
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return
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}
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// Download completed successfully, fire completion callbacks
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self.state = .success
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if let data = data {
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self.downloadData = data
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}
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self.fire(for: .success, snapshot: self.snapshot)
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}
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self.state = .running
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self.fetcher?.beginFetch { [self] data, error in
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self.fetcherCompletion?(data, error as? NSError)
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}
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}
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}
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internal func cancel(withError error: NSError) {
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dispatchQueue.async { [weak self] in
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guard let self = self else { return }
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self.state = .cancelled
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self.fetcher?.stopFetching()
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self.error = error
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self.fire(for: .failure, snapshot: self.snapshot)
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}
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}
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}
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