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https://github.com/firebase/firebase-ios-sdk
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use namespace aliases instead. This makes the Objective-C code much more like what it's going to end up being like when translated to C++: headers will include classes declared in a namespace relative to firebase::firestore so everything else will be named relative to firebase::firestore. Meanwhile the using statements in the headers were causing us to miss adding using statements in source files which was moving us away from where we wanted to be.
42 lines
1.1 KiB
Objective-C
42 lines
1.1 KiB
Objective-C
/*
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* Copyright 2017 Google
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#import "FIRFieldPath.h"
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#include "Firestore/core/src/firebase/firestore/model/field_path.h"
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namespace model = firebase::firestore::model;
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NS_ASSUME_NONNULL_BEGIN
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@interface FIRFieldPath ()
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/** Internal field path representation */
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- (const model::FieldPath &)internalValue;
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- (instancetype)initPrivate:(model::FieldPath)path NS_DESIGNATED_INITIALIZER;
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@end
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/** Internal FIRFieldPath API we don't want exposed in our public header files. */
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@interface FIRFieldPath (Internal)
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+ (instancetype)pathWithDotSeparatedString:(NSString *)path;
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@end
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NS_ASSUME_NONNULL_END
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